Hello, im porting some Sorr stage sprites to Sor 2x to learn how openbor works.
Stage 4 "Sor 2" route:
The little lights in the background are static at the moment, but i want the little lights to change colors constantly (like a smooth palette cycling or something like that)
I dont know how to do it, i thought that taking the sprite, changing the hue of the image 4 times to get 4 frames of the same sprite with different colors to cycle them and make like a little animation would work (added it to the level.txt and all that) , but the game crash when loading the assets.
Can someone teach me how to do this? Because im lost noob :-\ ;D
Perhaps this is the answer, but dont know how to do it:
https://www.chronocrash.com/forum/index.php?topic=5153.0
Stage 4 "Sor 2" route:
The little lights in the background are static at the moment, but i want the little lights to change colors constantly (like a smooth palette cycling or something like that)
I dont know how to do it, i thought that taking the sprite, changing the hue of the image 4 times to get 4 frames of the same sprite with different colors to cycle them and make like a little animation would work (added it to the level.txt and all that) , but the game crash when loading the assets.
Can someone teach me how to do this? Because im lost noob :-\ ;D
Perhaps this is the answer, but dont know how to do it:
https://www.chronocrash.com/forum/index.php?topic=5153.0