bWWd said:IT is strange because i dont like new incarnations of TMNT but here i dont mind, maybe im more nostalgic about TMNT or that difference between toads look in old days and here isnt as big.
O Ilusionista said:bWWd said:IT is strange because i dont like new incarnations of TMNT but here i dont mind, maybe im more nostalgic about TMNT or that difference between toads look in old days and here isnt as big.
This is the same reason I don't like any other TMNT excluding the original cartoon. I don't like those new cartoons - they are too much cartoony to me, neither I like the movies (I hate that gangsta turtle from the movie).
I don't get why they need to revamp the character looks and they got worse than before - look at those eyes. The Dark Queen is another example of bad design revamp, but on this case I think I can get it - its to make her less sexualized.
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Here is a review from someone who tried the game.
What's weird for me is that I'm a Battletoads fan now thanks to you reintroducing them to me through your mod. I totally forgot that I had played Battletoads and Double Dragon on the gameboy but it didn't leave much of an impression on me besides the toads kicking ass, and it didn't help that the toads looked exactly the same in that game. After I played your mod though, I tried the Genesis version of that and the original game, Battlemanics, and my favorite, the arcade title.bWWd said:IT is strange because i dont like new incarnations of TMNT but here i dont mind, maybe im more nostalgic about TMNT or that difference between toads look in old days and here isnt as big.
Well this is about gameplay though, the backlash is over the designs so nothing would've changed.Im wondering what would people say if game had the same style but was brutal like old games.
The first part is doable, the others would be a pain to do. And I doubt that engine scale boxes too.I would really love that to be a option to implement in openbor (and offsets, bbox and attack boxes working as such also)
O Ilusionista said:The first part is doable, the others would be a pain to do. And I doubt that engine scale boxes too.I would really love that to be a option to implement in openbor (and offsets, bbox and attack boxes working as such also)
O Ilusionista said:Dunno abouy you guys, but I've found the new Battletoads kinda...boring/repetitive
Miru said:He seems like a fun guy, and the series needs a villain like him; rather affable, to say the least. His design and combo attack are also impressive