O Ilusionista
Captain 100K
hi there.
I have a char which jumps with a bind entity (a satelite) and and I want to make it unbind and throw the entity.
I am using:
Which works, but I want to unbind that entity on another frame, so I can make it go foward
I tried this:
But openbor closes itself, with no trace at the debug.
How can I unbind it?
I have a char which jumps with a bind entity (a satelite) and and I want to make it unbind and throw the entity.
I am using:
Code:
@cmd spawnbind "hwave" 0 79 0
Which works, but I want to unbind that entity on another frame, so I can make it go foward
I tried this:
@script
if(frame==6)
{
bindentity("hwave", NULL());
}
@end_script
But openbor closes itself, with no trace at the debug.
How can I unbind it?