Piccolo
Well-known member
Yeah update, I think this has been fixed a long time ago now.Piccolo, take a look at this when I open a level tab before the text tab. (I'm using 0.5.7.2.)
Code:Traceback (most recent call last): File "gui\main\__init__.py", line 470, in <lambda> File "gui\main\__init__.py", line 337, in setView File "gui\level\__init__.py", line 222, in loadLines File "gui\level\__init__.py", line 1190, in loadLines IndexError: list index out of range
I don't know if it's fixed in the last version, but I found his.
Code:Traceback (most recent call last): File "gui\entity\animselector.py", line 213, in enterEvent AttributeError: 'EverydayEditor' object has no attribute 'mainSplitter'
When I move the mouse to the line from fglayer for previewing the images, the image that has its height size as 500, is okay (48x500) because it doesn't disappear. But when I move it to the panel line that declares a very big image because of its size of 1000x1500, the preview of that image shows in a second and *poof* disappears. Is it because the image size is too large to see when previewing it? If you don't understand what I mean, I'll show you the video. You can take a look at @danno's Spider Man mod. That's what I'm using.
As for the other problem, yes I think it's due to the size. I'll see what I can do.

