Classic VS : (Discussion)

I was thinking about sending you a PM about Fate wondering if you had a newer version with better AI because I wanted Supes to fight Fate for the release announcement. Instead I just wiped up some AI of my own. Definitely let me know if he get's an upgrade because your Fate is really nice.
 
I've made a smart palette & have started working on various costumes for the Man of Steel. Even better is now Supes has new moves for couple of the costumes. I will be releasing a template for the palette about a week before the alpha goes live for anyone interested in making palettes. I hope everyone enjoys the new updates & will have more surprises to announce as the month goes on. ;)

 
Supes looks rad with moves. I like it. Even when I saw that Lightning Blue Superman shoots with lightning, I thought of the classic or 52 Superman would be using his Heat Vision in regards of the palette change. When selecting a certain palette, will he have a different moveset? I'm not saying each, but some especially that Lightning Blue.
 
Yes Maxman there will be different movesets for palette choice. It just depends on what the situation calls for.
 
Could there be a DCEU based mode with a neck snap finisher? Maybe a special Silver Age mode as a boss fight? Or a Golden Age/Fleisher version without flight? Maybe even a version based on Stan Lee's version of him as a tribute...
 
Man, great work on The Man of Steel. Got so sick of "Supeneto" or "Magneperman" frankensprite. Hope somewhere down the line you become motivated enough to make an Injustice MUGEN game with such excellent spritework.
 
Superman has a new voice which was made by HyperVoiceActing. Also previewing alternate hyper options for Electric Superman, New costume Herald of Galactus + moveset & finally some new items for Superman's meteor smash hyper, which can now drop a car or telephone booth.

 
Previewing another hyper for the Man of Tomorrow. This time Supe's is using speed to punish his opponents in a variety of ways.

 
With Superman's alpha being released in a few days this will probably be the last post I do about the character for awhile in this thread. I hope everyone has been enjoying the previews I've shown over the last month. So here is the final smart palette as well as a template in case anyone wants to plan their own costumes. I'm not the best when it comes to color theory, so i'm sure others can make better palettes than I was able to make. You can get a decent amount of costumes out of this. Below are the costumes that will release with the character. Only Electric Superman & Herald of Galactus have to stay in the character because his moveset changes with these palettes & the rest can be changed to whatever you want, but feel free to make Electric Supes & the Herald better than what I was able to do. Last is a preview video of Electric Red Superman in action.

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Template
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Thanks! It was a little bit of a headache & took me about two months to complete. I'm just glad it's finished so I don't have to wake up tomorrow & stare at pixels all day. :D
 
Impressive work, ELECTRO! I love that Super which Supes uppercuts the opponent floating around the globe and back. LOL
 
This project has gone far enough that I feel a formal announcement should be made. Gouken CPS2 style will be coming in early 2019. This project started when I saw a sprite sheet by Sil3nt J & he was looking for someone to code it. Thinking it would be a simple sprite swap with my Ryu, then change a few moves to fit Gouken & that would be it. Then I started messing with the sprites by giving him a new stance & then it just kept going. Now I have all his standing attacks etc.. matching his movements from Street Fighter 4. He will also come with alternate costume options.

 
Excellent work on Gouken! Will he have his standard costume like this one?
sfv-concept-art-gouken.jpg

Great character, thumbs up :)
 
Except for the top of the karate gi, it is basically the same uniform as shown in the video. I might change the top of the gi to the one in the picture. I've tried it before & it looked really odd on the small sprites. Thanks for the feedback.
 
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