Yeah I agree about the stage, it's been bugging me. I had already started doing that thou, if you look closely there's some rough bits added.

Just trying to find something good for main texture. It's really been a struggle finding any stage that fits well in this mod, then even harder making them fit together.
Probably going to have to settle on mix n match stages for a bit because it's getting real tiresome adding sprites and stages just to throw them in the recycle bin 2hours later.
Just added these sprites to game because they fit better, but the moves are really limited

(like one punch, one kick)

I thought finding enemies was going to be so simple....
@therain - sorry part of my other post was missing, the edits are really cool, i kinda like the fat bebop.

I prefer it too my concept - now that I've tried the idea, it's not quite right as you said.
I don't mind if they have a new look. But yeah that guy I had for base is wearing rocksteady clothes and has a bebop head. (coincidence?) originally I was just going to use them in their human forms. Wierd that IDW changes krang and all these things - but bebop and rocksteady look straight out of the cartoon, no design change.