Tilaval
New member
Is it possible if I beat that opponent and turn it become my ally with the current amount HP?
http://tinypic.com/player.php?v=r8wguc&s=9
http://tinypic.com/player.php?v=r8wguc&s=9
Bloodbane said:You know, I almost thought you're asking how to perform team attacks but turns out you're asking something else
Anyways, I'm a bit unsure about your question. If you defeat an enemy, he/she will be at 0 HP, so if he/she switch side to player's side, he/she will start with 0 HP, is that what you want?
but if only possibel that I use such supercombo and attack the enemy turns become ally...
Bloodbane said:I got error message when trying to watch the video
but if only possibel that I use such supercombo and attack the enemy turns become ally...
Now that's new. So if you don't use supercombo and defeat the enemy, he/she won't switch side?
Bloodbane said:Hmmm... the simplest solution is to use alternate attack type for super combo. Then give respective DEATH animation in enemy's animation which spawns the ally
Say you're using attack4 for super combo then give enemies, DEATH4 animation which spawns NPC counterpart
I don't think that should make a mod crash. I did this with one of my mods, except to spawn another enemy, and it worked fine. The only difference here is that you want to spawn an ally for a certain death, which shouldn't be anymore complicated then what I did.Tilaval said:That's what it tooks alot of ram and crashed...
I tried in PSP version "Out of memory", that's all. So I give up then...Bloodbane said:I don't understand why it crashed but whatever the cause, have you checked the log and read what it says?
It won't crash out of nowhere