wrenchman82
Member
Hi all,
Two questions:
1. I have an enemy that can switch to a weapon stance with weaponframe. I would like this enemy to randomly be able to drop that weapon without being hit and return to its base state. Is there an easy way to do that?
2. What's the easiest way to design a homing projectile? I have a basic one working using repeated uses to the target function, but it's clunky.
Thanks
Two questions:
1. I have an enemy that can switch to a weapon stance with weaponframe. I would like this enemy to randomly be able to drop that weapon without being hit and return to its base state. Is there an easy way to do that?
2. What's the easiest way to design a homing projectile? I have a basic one working using repeated uses to the target function, but it's clunky.
Thanks