therain237
Member
Is it possible for a enemy palette to react to players palette choice
anim spawn
@script
void self = getlocalvar("self");
int P1 = getplayerproperty(0, "entity");
int P1Map = getentityproperty(P1, "map");
if(frame==0){
changeentityproperty(self, "map",P1Map);
}
@end_script
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