Hello all. I am new here. I'll try to explain what it is I am trying to do here to the best of my ability.
I have been following this guide from top to bottom:
dreamcast.wiki
Final Fight LNS uses OpenBOR 3.0. Just wanted to get that out of the way first.
Now, in this game, there are special moves. But they require commands such as
Code:
com d f j freespecial2
com d u j freespecial3
com d f u j freespecial3
You get the picture. My problem is, this doesn't work very well in actual practice. So I've gone into a character's file (ex: cammy.txt) and made some changes. The command I WANT is:
However, I'd like the command to be WHILE HOLDING forward. Does that make sense? So essentially, I'd like to do it at any time while holding down forward (running, walking) and then if I press Attack3, that particular special move comes out (in this case "freespecial2").
my plan is to assign a special to the attack3 button for each direction on the dpad.
Code:
com f a3 freespecial2
com d a3 freespecial3
com u a3 freespecial4
Currently, if I try to do it as is, I will have to hit forward AND THEN attack3 to get the special to come out. I should ALSO note that I am NOT looking for :
Code:
com f + a3 freespecial2
com d + a3 freespecial3
com u + a3 freespecial4
...as that causes MAJOR issues. Such as a near impossible execution of the special move.. (
seriously, it's almost impossible to hit both buttons on the same frame for some reason. There is no leniency. And I dont see a way to control this?).
Any help or insight you all can provide would be most helpful. If this can even be done, that would be great. I am attaching my edited cammy.txt as well as the menu.txt which has the extra attack3, attack4 for reference. I realize I need to add some more cancels for supers, and other freespecial moves... but right now, freespecial2 should be completed input (COM) and cancel wise (cancel list entries). My focus is just trying to get the special commands to work while holding forward right now.
Thanks,
TOAO