NED
Well-known member
spawnframe and summonframe don't work for flash entity.
I explain:
I have a slam (freespecial), for this slam I want to display the regular spark (for a fake hit)
Nothing is displayed.
This is the part of the code:
When I try to replace it with another entity, life a blood drop effect, it works!
WHY??? I just don't understand what's wrong.
As an information, this is Flash entity.
This is blood entity.
Thanks.
I explain:
I have a slam (freespecial), for this slam I want to display the regular spark (for a fake hit)
Nothing is displayed.
This is the part of the code:
Code:
anim freespecial42#back breaker (Hard attack FWD)
damageonlanding 0 1#l'enemi peut faire des indirect damage
jugglecost 2#3
attackone 1#0
loop 0
offset 96 177
bbox 0 0 0 0
subentity Flash
spawnframe 9 8 3 41 0#{frame} {x} {z} {a} {relative}
delay 5#9
hitfx data/sounds/empty.wav
hitflash noflash
grabin 1 40
attack31 99 79 61 41 0 0 1 1 0 0#grab hit (TRICHER!!)
nokill 1
frame data/chars/rachel/bbreak1.gif
....
When I try to replace it with another entity, life a blood drop effect, it works!
WHY??? I just don't understand what's wrong.
As an information, this is Flash entity.
Code:
# Hit flash
name Flash
type none
shadow 0
anim idle
loop 0
delay 2#1#2#1#2
offset 532 308
drawmethod alpha 1#2#3
#alpha 1# transpa effects
frame data/sprites/red1.gif
delay 5#6#5#4
offset 36 51
drawmethod alpha 0
#alpha 0# transpa effects
frame data/sprites/flash00.gif
delay 6#5#4
frame data/sprites/flash01.gif
delay 4#####2
frame data/sprites/flash02.gif
frame data/sprites/flash03.gif
frame data/sprites/flash04.gif
delay 4#*#6#5#4#####1
frame data/sprites/flash05.gif
frame data/sprites/flash06.gif
delay 5#*#6#7
frame data/sprites/flash07.gif
frame data/sprites/flash08.gif
This is blood entity.
Code:
# Hit flash
name Bdrop
type none
shadow 0
toflip 1
subject_to_gravity 1##
no_adjust_base 0
anim idle
jumpframe 1 -0.7 0#1 2.5 1#1 3 2
landframe 2
loop 0
delay 7#5
offset 8 16
frame data/sprites/bdrop01.gif
delay 999
frame data/sprites/bdrop01.gif
#touche le sol
delay 7
frame data/sprites/bdrop02.gif
delay 7
frame data/sprites/bdrop03.gif
delay 10
frame data/sprites/bdrop04.gif
frame data/sprites/bdrop05.gif
frame data/sprites/empty.gif
Thanks.