Force Changing Animations

tightninja

Member
Is there a way force a player to a specific animation when they are near the bbox of a specified entity?

Is it possible to change player weapon models this way as well?
 
Is there a way force a player to a specific animation when they are near the bbox of a specified entity?

Is it possible to change player weapon models this way as well?
mhh, may be use an attack# on the entity that sends player to pain# and use weaponframe in that specific pain anim, i never done something like that in a pain anim so no idea if it works..
 
It is possible to change animation when player is close to another entity but why would player do that?
If the purpose is to change weapon, it would be easier to use item either using subtype touch or itembox for that.
 
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