mtrain
New member
I want to make an enemy that will trow a knot on a players neck from long distance and pull him. Is it possible?
I have tried make an attack for enemy that will lead to follow which turn enemy to grab stance with @anichange grab and lead player to pain anim with @anichange grabbed, and after this use the slamstart, but without result, enemy just hit and nothing happen. I think that was not good idea :-\
I have tried make an attack for enemy that will lead to follow which turn enemy to grab stance with @anichange grab and lead player to pain anim with @anichange grabbed, and after this use the slamstart, but without result, enemy just hit and nothing happen. I think that was not good idea :-\