Help with packing for Android

DD Tokki

Well-known member
In fact, the demo version of the game released this time has only packed executable files. So for some reason it's windows that you can actually enjoy. So, we have caused unintended inconvenience to Android users. I thought I was being cautious, but on the other hand, I reduced the right to enjoy others. The reason I wrote above is a big reason, but I've been through several times that I've modified and used my own source without permission. It was packing to prevent that, but something is bitter.
 
@DD Tokki, your post doesn't identify what you are talking about at all. We are able to assume you meant your Downtown project, but in the future please make sure to provide some kind of context.
 
@DD Tokki, your post doesn't identify what you are talking about at all. We are able to assume you meant your Downtown project, but in the future please make sure to provide some kind of context.
It doesn't work well in English, but the recently packed Downtown Nekketsu Monogatari resulted in it running only on Windows, which was a disappointment to those who tried to run it on Android. I am very worried because I do not think I will be able to give up packing despite the frustration of such a situation. The reasons for the packing have been mentioned above. I can't decide whether to give up consideration for Android users or to give up packing.
 
Just downloaded your game to confirm my suspicions. By packing everything into a exe you are protecting your assets to some degree. If you are using all original assets (music, soundfx, artwork) then you could ask @DCurrent to securepak your pak file so it cant be unpacked by anyone trying to make a cheap hack of your hard work and take the glory like the LNS team, and you will retain the openbor portability to other platforms.
 
@msmalik681, you need to stop telling people I have a Securepack tool. I've made it more than clear on several occasions that is not true and I'm tired of repeating myself. I have never secured anyone's modules, ever, and haven't had the means to for more than a decade.

More to the point, it would never work anyway. Securepack was @SX's baby, and he stopped keeping it up to date with the engine long before he retired.

These days there are plenty of ways to lock a module down. I'm not really familiar with most of them though. The most knowledgeable person I know of would be @bWWd.

DC
 
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