tightninja
Member
Does it require a hit box?
Does the hit box have to be on the rise animation?
Does the game know when and enemy is "on the ground" regardless of animation state?
Just trying to understand the logic flow before I go through and edit a bunch of animations incorrectly.
Thanks!
Does the hit box have to be on the rise animation?
Does the game know when and enemy is "on the ground" regardless of animation state?
Just trying to understand the logic flow before I go through and edit a bunch of animations incorrectly.
Thanks!