NED
Well-known member
Wait, grabflip don't do anything about actual grab system (?)
fliping from normal grab to this grabflip isn't even detected by the engine.
This is still regular grab IMO
(Again this is only by tweakings experience, I have no hardcoding knowledge)
I think there is no way to differentiate these 2 "states" since they're using the same anim. ???
I may be wrong.
fliping from normal grab to this grabflip isn't even detected by the engine.
This is still regular grab IMO
(Again this is only by tweakings experience, I have no hardcoding knowledge)
I think there is no way to differentiate these 2 "states" since they're using the same anim. ???
I may be wrong.