L K
Member
Looking for advice? I'd like an enemy to dropitem a knife when killed. Thought it was enough to simply include that in the stats of an enemy.txt but doesn't work. In the model.txt i load it for sure. It shows up elsewhere. What I'm avoiding here is how I normally do this. If I assign a weapon to a person, they typical drop it once they are knocked out. In this case, I only want the enemy (in this unique case) to drop his knife AFTER he is dead, caput, fineto, etc. Appreciate any thoughts or suggestions for this newbie here. Thx!