Thanks, this is what I've been looking forBloodbane said:Try setting this in level set:
musicoverlap 1
music data/music/03NSlashersbgm1.ogg 3140050
notime 1
settime 0
background data/scenes/end/back
panel data/scenes/end/back
frontpanel data/scenes/end/back
order a
spawn LVL01Darkness
flip 1
coords 160 130
at 0
#spawn timer
#coords 160 120
#at 0
branch NSagain
z 142 240 240
file data/levels/LvL1music.txt
scene data/scenes/demo/sc0.txt
scene data/scenes/demo/empty.txt
z 142 240 240
file data/levels/lv1aX.txt
...
name LVL01Darkness
#type text
type none
#subtype noskip
setlayer 999999998 #over hud & everythin#
###setlayer 1000
anim idle
delay 1
offset 160 130
frame data/chars/stop/01a ## a black rectangle graphic that goes over the hud and everything