Knights of The Round Annihilation

In Progress Knights of the Round Annihilation 9.15.22

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The project is currently under development.
jeremiah.cuff updated Knights of The Round Annihilation with a new update entry:

Knights of the Round Annihilation V.02

The following updates for Knights of the Round Annihilation are of the following:

  1. Mordred's storyline campaign has been added, but there are only six stages playable. The rest will soon be added later on in the next update.
  2. Eight new playable characters will be available for the story modes of both Arthur and Mordred's factions.
  3. The changes has been made for Ywain, Gong Meitian, and Gong Meimei, as Ywain can run and perform running attacks and also in the air. Gong Meitian...

Read the rest of this update entry...
 
jeremiah.cuff updated Knights of The Round Annihilation with a new update entry:

Thanks for the update Jeremiah, but I was plowing through the campaign with Xiahou, and the game will randomly crash with the health / lives cheats active (sometimes, I was just waiting for enemies to re-appear on screen so I can whack them).

I like what you did with the Elasmue character (which game is she from?). Gave me an idea for a Joachim Armster based game (alas, I cannot program worth a darn).
 
Thanks for the update Jeremiah, but I was plowing through the campaign with Xiahou, and the game will randomly crash with the health / lives cheats active (sometimes, I was just waiting for enemies to re-appear on screen so I can whack them).

I like what you did with the Elasmue character (which game is she from?). Gave me an idea for a Joachim Armster based game (alas, I cannot program worth a darn).
You're welcome my friend, and I'm so sorry to hear that you're having trouble with some of the cheats on the game. I wish i can try and fix them, but sadly I don't know how to. But it would be best to make things easier by using the life number cheats only during gameplay because the health cheats will sometimes usually result in making things complicated.

And I also appreciate that you like the playable character Elsamue in my project, she's portrayed by Rosemary who is one of the selectable characters from the Asura Blade series, a duology of fighting games created by a company that went out of business called Fuuki. You can download them for MAME emulator.

If you ever need help in making a game for openbor, feel free in downloading the resources that will get you started. Some of the moderators and members of this website will be able to help you out. You're in good hands my friend. 😊👍
 
If you ever need help in making a game for openbor, feel free in downloading the resources that will get you started. Some of the moderators and members of this website will be able to help you out. You're in good hands my friend. 😊👍

Well, I always wanted to do a Metroid-vania space exploration game using Solar Jetman (never finished it), with SOPHIA MA-01 and the M308 GUNNER as playable characters. Sadly, I'm not good with formulas or programming, but I'm good doing QA and consumer-side feedback. I may give it a try, since I saw some engine assist editor mods for OpenBOR.

And thanks for the tip on Rosemary!
 
Well, I always wanted to do a Metroid-vania space exploration game using Solar Jetman (never finished it), with SOPHIA MA-01 and the M308 GUNNER as playable characters. Sadly, I'm not good with formulas or programming, but I'm good doing QA and consumer-side feedback. I may give it a try, since I saw some engine assist editor mods for OpenBOR.

And thanks for the tip on Rosemary!
No problem my friend! I'm glad to be of some help about the character Rosemary and the Asura Blade series.

And to help you get started on your project, you should speak to Damon Caskey, Bloodbane and O'illusionista since they're more knowledgeable about Openbor than I am.
 
No problem my friend! I'm glad to be of some help about the character Rosemary and the Asura Blade series.

And to help you get started on your project, you should speak to Damon Caskey, Bloodbane and O'illusionista since they're more knowledgeable about Openbor than I am.
Sure thing, when I got time!

Studying for another test soon anyway.
 
Good morning guys, i'm almost done with the levels of Mordred's storyline as i got stage 10, 11, and the final stage to work on as i got the txt. files for stage 7, 8, and 9 done. the preview for stage 9 will be uploaded shortly today. I will showcase what i done so far on this project, so i hope you guys enjoy the gameplay previews and let me know what you think! 😉


 
jeremiah.cuff updated Knights of The Round Annihilation with a new update entry:

Knights of the Round Annihilation V.03

The new following updates for Knights of the Round are of the following:


1. The stages and cutscenes for Mordred's storyline are entirely finished and can be playable after the main storyline is completed.
2. Two new characters Laiheres and Ayame have been included and will be available for story mode for both Mordred and Arthur's factions
3. A new bonus game break the brick wall has been added and can be unlocked after player finish the main storyline.
4. The changes have been made for...

Read the rest of this update entry...
 
Hello, friend! The balance of this game is poor. Attacking enemies lacks special effects. Some characters do not run. MP attacks enemies and recovers better. Thank you!💪
 
Hello, my friend. I have a question in the process of playing the game, feedback You can play skills infinitely at 0MP 😥
 

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Hello, friend! The balance of this game is poor. Attacking enemies lacks special effects. Some characters do not run. MP attacks enemies and recovers better. Thank you!💪
I'm sorry if you think that way, but this is all i could do for the some of the main characters including Arthur since i am not that good at editing sprites. I'll get back to the working on this project since i'm busy at the moment working on another project.
 
You can try frankenspriting if you're not skilled in editing sprites. Don't worry about being a skilled sprite editor yet. Just think of how you can make it work (and where it connects) by editing colors, like change from red to dark red or bright red, or any color you want (like blue, yellow, orange, etc.). You can use the same color from the sprite by using a picker tool and then pencil to edit. Just edit colors.
 
You can try frankenspriting if you're not skilled in editing sprites. Don't worry about being a skilled sprite editor yet. Just think of how you can make it work (and where it connects) by editing colors, like change from red to dark red or bright red, or any color you want (like blue, yellow, orange, etc.). You can use the same color from the sprite by using a picker tool and then pencil to edit. Just edit colors.
I'll see what can I do Maxman, It's just that i have lot on my plate at the moment lately like working on a movie project with my best friends, finishing up the cutscenes for Knights of the Round Revenge: Xtreme Legends, and working on two more projects afterwards. But I'll see if I can try to make use for Frankenspriting for my future projects.
 
I know that I haven't been made any updates since the release of my OpenBOR project Knights of the Round Revenge: Xtreme Legends, due to me being busy working at my job as a dishwasher at the Fountains of West County. The long hours at that place has caused me to lose motivation to work on my projects even on my days off. But I'm slowly starting to pick up the momentum to continue both projects of Knights of the Round Annihilation and Real Bout Pro Wrestling along with a brand new game project called Basara Frontier. I'm currently working on the Grail Quest storyline and began working on the data folders for both Galahad and Meimei (Who is portrayed by Footie from Asura Buster) along with brand new characters added to the story mode. There will be more updates to come soon, so stay tuned my friends!
 
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