left and right

That's just the reality of sprites. There are only two things you can do about it.

[list type=decimal]
[*]Draw a left facing and right facing version of the whole sprite.
[*]Draw the portion you want to avoiding mirroring as a separate sprite set and bind it.
[/list]

The second method is far more efficient and easier to do in the long run, but it requires planning ahead.

DC
 
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