wrenchman82
Member
Hi all,
I was wondering if there's a good example of multi-stage grab out there. That is, I'd like an enemy to be able to grab you with a bar that slowly fills that you have to button mash to struggle out of. If the bar fills, the grab switches to a second grab animation (for example, a zombie grabs you, and if you fail the struggle, the zombie chews on your face for a while). Any ideas?
Thanks!
I was wondering if there's a good example of multi-stage grab out there. That is, I'd like an enemy to be able to grab you with a bar that slowly fills that you have to button mash to struggle out of. If the bar fills, the grab switches to a second grab animation (for example, a zombie grabs you, and if you fail the struggle, the zombie chews on your face for a while). Any ideas?
Thanks!