In Progress Nekketsu Kouha Kunio-kun

The project is currently under development.
I know I am giving too much ideas here, but If I can share a tip based on my experience (and errors), here it is:
Before adding new enemies on your game, try to polish and finish all the existing enemies, so you can just copy and paste the base code.
because if you start adding a new enemy and, down on the road, you need to change something on the core code (like adding a new animation), its a painfull process.
I've been there and made that mistake, its a royal pain.
Thank you for the advice.
When creating new enemies, they are created based on existing enemy characters. So, sometimes, existing enemy sprites will appear on new enemies.:unsure:
 
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try to polish and finish all the existing enemies, so you can just copy and paste the base code.
I second that.
Basically this is what I tried to do in my old project.
1 player with all the features needed.
1 regular enemy with all the content as well.

Then copy paste.

But eventually I never been able to complete any of my "templates" because of my lack of speed and skills for coding. ^^;
 
I know this is a bit of a specific request:
Do you think you could incorporate Kunio-kun playing soccer, baseball, dodgeball, volleyball, ice hockey, basketball, or track and field into your game (as many games with this license exist)?
For example, Bikkuri Nekketsu Shinkiroku! Harukanaru Kin Medal / Crash 'n' the boys street challenge:
They could be integrated as a bonus stage or side story.
 
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I know this is a bit of a specific request:
Do you think you could incorporate Kunio-kun playing soccer, baseball, dodgeball, volleyball, ice hockey, basketball, or track and field into your game (as many games with this license exist)?
Bikkuri Nekketsu Shinkiroku! Harukanaru Kin Medal / Crash 'n' the boys street challenge:
They could be integrated as a bonus stage or side story.
The idea is interesting, but I'm affraid it slowdown the project and drain all the motivation and energy from DD Tokki.
I really want his mod to exist. And such content seems way to advanced to code and would get him out of main progression.
Just my opinion.
 
I know this is a bit of a specific request:
Do you think you could incorporate Kunio-kun playing soccer, baseball, dodgeball, volleyball, ice hockey, basketball, or track and field into your game (as many games with this license exist)?
For example, Bikkuri Nekketsu Shinkiroku! Harukanaru Kin Medal / Crash 'n' the boys street challenge:
They could be integrated as a bonus stage or side story.
bor - 0004.png
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I'm not sure if I'll implement a sports-themed minigame, but my current plans include team battles, similar to Nekketsu Kakutou Densetsu. I'm also considering adding something later. There's a video on YouTube called "Nekketsu Kouha Kunio-kun Girl Ver Hack." I'm thinking of simply creating this as unlockable content. While the creator isn't listed, it's actually a hacked ROM I created.
 
The idea is interesting, but I'm affraid it slowdown the project and drain all the motivation and energy from DD Tokki.
I really want his mod to exist. And such content seems way to advanced to code and would get him out of main progression.
Just my opinion.
I'm worried because the progress of the game development depends on my condition, but I think if I keep going, I'll be able to reach the result someday.
 
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I'm not sure if I'll implement a sports-themed minigame, but my current plans include team battles, similar to Nekketsu Kakutou Densetsu. I'm also considering adding something later. There's a video on YouTube called "Nekketsu Kouha Kunio-kun Girl Ver Hack." I'm thinking of simply creating this as unlockable content. While the creator isn't listed, it's actually a hacked ROM I created.
Congratulations on completing this hack!
Regarding team battles, is it an allied NPC and a player against two enemies?
Take good care of your health and allow yourself regular breaks ;)
 
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Congratulations on completing this hack!
Regarding team battles, is it an allied NPC and a player against two enemies?
Take good care of your health and allow yourself regular breaks ;)
Player and NPC
Enemy and Enemy

It feels like a game over if the player dies, but the enemies will fight until both are down.

The player is given a partner, and when selected, the NPC appears alongside them.

The female design hacked ROM is based on Nekketsu Kouha Kunio-kun for the NES. This is a graphical hack I made before River City Girls came out.
 
View attachment 11952
View attachment 11953

View attachment 11954

I'm not sure if I'll implement a sports-themed minigame, but my current plans include team battles, similar to Nekketsu Kakutou Densetsu. I'm also considering adding something later. There's a video on YouTube called "Nekketsu Kouha Kunio-kun Girl Ver Hack." I'm thinking of simply creating this as unlockable content. While the creator isn't listed, it's actually a hacked ROM I created.
I tried this hack long time ago.
I have to admit I always felt like making something like that myself ^^

Would be fun as unlockable sure...
I always prefer you focus on the main aspects of your game.
Your select screen is already full of content and great characters !
 
I tried this hack long time ago.
I have to admit I always felt like making something like that myself ^^

Would be fun as unlockable sure...
I always prefer you focus on the main aspects of your game.
Your select screen is already full of content and great characters !
This hacked ROM was originally intended for distribution only on a domestic forum I was active in, with no intention of distributing it overseas. However, the operator obtained my permission and allowed it to be distributed overseas. I had no idea it would become so widely known.:cool:
 
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