Have you tried to quit the game then start new game again after you switch mode / change weapon?
My goal is to have 2 modes: base mode which is Dante and EX Mode which is Devildante. Using weaponframe to switch to Devildante when EX points reaches to max
EDIT:
BTW, I had this
skipselect Dante in the levels.txt
not sure if it would make any difference after I quit the game and come back. Will test it when I get home and will make video of the problems if I have time tonight.
Thank you
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EDIT2:
I finally figured out what was causing the walkoff screen problem after many trials and errors!
The problem was whenever I switched from
Base model --> EX Mode --> Base model using weaponframe.
After that I quit the game and started the new game. In this new game, I can walk off the screen like magic!
Here is what I've found out:
I only had this function:
Code:
modelflag 1 # Animation aren't copied but weaponlist are still copied.
in the EX Mode model
After I added it to the Base model as well, the problem is solved.
Basically, I have to have it in both models to solve it.