OpenLOG

OpenLOG - Live Log Viewer 0.3

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Very interesting !
Can you guys telle what can be the uses of that? Any exemples?
Usually I use the log file to check after a crash what happened. (even if 75% of the times I cannot understand what's wrong...)
 
Can be useful to check anything that happens in game, level loading, entities load, etc. Idk if we can print stuff in the log in the codes though, that would be useful for debugging too in a fast way for simple stuff like variable checking and that stuff.
 
Idk if we can print stuff in the log in the codes though,
yes, we can, using the log() function. All my games prints a loading percentage on the log:
Loaded 'beamcannon' from data/chars/misc/beam/beamcannon.txt
Loaded 'BR_Zack_Bike' from data/chars/blackzack/blackzackbike.txt

---------------------------------------------------------------------loading 60%----
Loaded 'Ranger_Black_Zack'Loaded 'BR_Zack_Bike'Loaded 'Tommy' from data/chars/greentommy/greentommy.txt
 
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