Ralf Van Bogaert
Member
Hi,
I've spent a couple of days looking into how OpenBOR works:

I have to say I'm pretty impressed with the engine thus far!
One thing I can't seem to get working right is how reactions work.
Yuri has 2 pain animations:
pain - gets hit high
pain2 - gets hit low
So reading the docs, I understand that she should use 'pain' when hit by an enemy's attack1 and 'pain2' when hit by their attack2?
Does the same apply for freespecials? (e.g. freespecial1 triggers 'pain', freespecial2 triggers 'pain2'?
Because this won't work for me, she always uses the default pain animation.
What am I doing wrong?
Thanks in advance!
I've spent a couple of days looking into how OpenBOR works:

I have to say I'm pretty impressed with the engine thus far!
One thing I can't seem to get working right is how reactions work.
Yuri has 2 pain animations:
pain - gets hit high
pain2 - gets hit low
So reading the docs, I understand that she should use 'pain' when hit by an enemy's attack1 and 'pain2' when hit by their attack2?
Does the same apply for freespecials? (e.g. freespecial1 triggers 'pain', freespecial2 triggers 'pain2'?
Because this won't work for me, she always uses the default pain animation.
What am I doing wrong?
Thanks in advance!