maxman
Well-known member
Attack types & animation limit
If you are receiving an error "Invalid animation name line xxx" , you need to rise the value of the max animations you use for each type. For example, if you have MAXFOLLOWS 4 and try to use FOLLOW10, you will receive that error and you need to change the MAXFOLLOWS to 10. No need to change the others if you aren't using more animations than the max value.
maxattacks {max}
- Sets the maximum number of normal attacks animation i.e ATTACK1, ATTACK2 etc.
- {max} is number of available animations.
- Default is 4.
maxattacktypes {max}
- Sets the maximum number of attack types.
- PAIN,FALL, RISE, BLOCKPAIN and DEATH animations limit is also set together with this.
- {max} is number of available types.
- Default is 10 & maximum value is 99.
maxfollows {max}
- Sets the maximum number of followup animations i.e FOLLOW1, FOLLOW2 etc.
- {max} is number of available animations.
- Default is 4.
maxfreespecials {max}
- Sets the maximum number of free specials.
- {max} is number of available free specials.
- Default is 8.
maxidles {max}
- Sets the maximum number of IDLEs.
- {max} is number of available IDLEs.
- Default is 1.
maxwalks {max}
- Sets the maximum number of WALKs.
- {max} is number of available WALKs.
- Default is 1.
Change 'em to how many animations you want in models.txt for it.


