anim freespecial4
@script
void self = getlocalvar("self");
setentityvar(self, 5, 2); x velocity
setentityvar(self, 6, 1); y velocity
@end_script
energycost 15
mponly 1
cancel 9 25 0 a freespecial5
cancel 9 25 0 s freespecial20
cancel 9 25 0 d s freespecial21
loop 0
delay 6
offset 100 189
bbox 0 0 0 0
fastattack 1
forcedirection -1
jumpframe 3 4 2
landframe 26 dust
hitfx data/sounds/beat4.wav
frame data/chars/3mrkarate/upper01.gif
frame data/chars/3mrkarate/upper02.gif
attack10 90 55 65 90 25 1 0 0 30 20
dropv 2 2
frame data/chars/3mrkarate/upper03.gif
attack10 0 0 0 0
frame data/chars/3mrkarate/upper04.gif
delay 15
attack10 90 35 70 100 35 1 0 0 30 20
dropv 5 1
frame data/chars/3mrkarate/upper04.gif
delay 7
frame data/chars/3mrkarate/upper05.gif
frame data/chars/3mrkarate/upper06.gif
frame data/chars/3mrkarate/upper07.gif
frame data/chars/3mrkarate/upper08.gif
attack10 0 0 0 0
frame data/chars/3mrkarate/upper09.gif
delay 2
frame data/chars/3mrkarate/upper09.gif #10
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif #25
delay 9
frame data/chars/3mrkarate/rise3.gif #26
frame data/chars/3mrkarate/rise4.gif
--------------------------//-------------------------------------
anim freespecial5
@script
void self = getlocalvar("self");
setentityvar(self, 5, 2); x velocity
setentityvar(self, 6, 1); y velocity
@end_script
cancel 9 24 0 a freespecial6
cancel 9 24 0 s freespecial20
cancel 9 24 0 d s freespecial21
loop 0
delay 6
offset 100 189
bbox 0 0 0 0
jumpframe 0 3 1
landframe 25 dust
fastattack 1
forcedirection -1
hitfx data/sounds/beat5.wav
@cmd spawnbind2 "pw13a" 40 5 1 "ANI_FOLLOW5"
attack10 0 0 0 0
frame data/chars/3mrkarate/upper09.gif
attack10 90 55 70 80 5 1 0 0 30 20
dropv 2 1
@cmd leaper 1 1
frame data/chars/3mrkarate/upper10.gif
sound data/sounds/burn.wav
attack10 0 0 0 0
@cmd leaper 1 1
frame data/chars/3mrkarate/upper10.gif
delay 15
attack10 90 35 70 100 35 1 0 0 30 20
dropv 3 1
@cmd leaper 1 1
frame data/chars/3mrkarate/upper04.gif
delay 6
@cmd leaper 1 1
frame data/chars/3mrkarate/upper05.gif
@cmd leaper 1 1
frame data/chars/3mrkarate/upper06.gif
@cmd leaper 1 1
frame data/chars/3mrkarate/upper07.gif
frame data/chars/3mrkarate/upper08.gif
attack10 0 0 0 0
frame data/chars/3mrkarate/upper09.gif
delay 2
frame data/chars/3mrkarate/upper09.gif #9
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif #24
delay 9
frame data/chars/3mrkarate/rise3.gif #25
frame data/chars/3mrkarate/rise4.gif
--------------------------------//-----------------------------
anim freespecial6
@script
void self = getlocalvar("self");
setentityvar(self, 5, 2); x velocity
setentityvar(self, 6, 1); y velocity
@end_script
cancel 9 24 0 a freespecial8
cancel 9 24 0 s freespecial20
cancel 9 24 0 d s freespecial21
loop 0
delay 6
offset 100 189
bbox 0 0 0 0
jumpframe 0 3 1
landframe 25 dust
fastattack 1
forcedirection -1
hitfx data/sounds/beat5.wav
@cmd spawnbind2 "pw13a" 40 5 1 "ANI_FOLLOW5"
attack10 0 0 0 0
frame data/chars/3mrkarate/upper09.gif
attack10 90 55 70 80 5 1 0 0 30 20
dropv 2 1
@cmd leaper 1 1
frame data/chars/3mrkarate/upper10.gif
sound data/sounds/burn.wav
attack10 0 0 0 0
@cmd leaper 1 1
frame data/chars/3mrkarate/upper10.gif
delay 15
attack10 90 35 70 100 35 1 0 0 30 20
dropv 3 1
@cmd leaper 1 1
frame data/chars/3mrkarate/upper04.gif
delay 6
@cmd leaper 1 1
frame data/chars/3mrkarate/upper05.gif
@cmd leaper 1 1
frame data/chars/3mrkarate/upper06.gif
@cmd leaper 1 1
frame data/chars/3mrkarate/upper07.gif
frame data/chars/3mrkarate/upper08.gif
attack10 0 0 0 0
frame data/chars/3mrkarate/upper09.gif
delay 2
frame data/chars/3mrkarate/upper09.gif #9
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif
frame data/chars/3mrkarate/upper09.gif #24
delay 9
frame data/chars/3mrkarate/rise3.gif #25
frame data/chars/3mrkarate/rise4.gif