Just in case this is not obvious to change the music volume on a frame per frame basis.
example:
The number are the left and right speakers and they work on a percentage ratio. No animation script needed as this is a built in function.
example:
Code:
frame data/chars/0_billy/rise01.png
#half the music volume
@cmd setmusicvolume 50 50
frame data/chars/0_billy/rise01.png
#back to full volume
@cmd setmusicvolume 100 100
frame data/chars/0_billy/rise01.png
The number are the left and right speakers and they work on a percentage ratio. No animation script needed as this is a built in function.