Crimsondeath
Active member
Hi again,
BIG EDIT:
Ok, looks like I'm almost to solve this problem, just need that the stats and player name don't blink
:
Here is my code:
Any way to solve it?
I'm trying to use drawstring and drawsprite texts for the OpenBOR menus, like the Hall of the Fame (Scoreboards), Stage Complete screen and the game Title Screen, using globalvars, conditions, etc for translation purpose (if I want the game in spanish I just have to change a variable and everything is done
). I have been succesful in every of them unless the Player Selection Screen:
The problem is that player stats and name only appear when a player join to the game, there are 2 players too, so the texts must appear in the "Player 2" Column.
So, how can I detect if a player is active or inactive in the player select screen?
I have tried with getplayerproperty("joining"), getplayerproperty("entity"), using ondrawscript and openborvariant("player"), openborvariant("player1"), openborvariant("player2") but no luck.
Thanks in advance.
The problem is that player stats and name only appear when a player join to the game, there are 2 players too, so the texts must appear in the "Player 2" Column.
So, how can I detect if a player is active or inactive in the player select screen?
I have tried with getplayerproperty("joining"), getplayerproperty("entity"), using ondrawscript and openborvariant("player"), openborvariant("player1"), openborvariant("player2") but no luck.
Thanks in advance.
BIG EDIT:
Ok, looks like I'm almost to solve this problem, just need that the stats and player name don't blink
Here is my code:
Code:
anim waiting
loop 1
delay 1
offset 49 202
fshadow 0
@script
if(frame >= 0 && frame <= 3){
drawstring(42, 155, 0, "ISOLDE");
drawstring(42, 176, 0, "POWER");
drawstring(42, 200, 0, "SPEED");
}
@end_script
frame data/chars/isolde/waiting1.gif
frame data/chars/isolde/waiting1.gif
frame data/chars/isolde/waiting1.gif
Any way to solve it?
Last edited:

