Complete SUPER Final Fight GOLD

Project is completed.
The gameplay looks decent, but the music... It just sucks, man! It's... it's annoying! That loud beats. That short repeating tracks. They are... boring! Plus, the levels and interface look... kinda dirty... And you don't use the assets from arcade version? Why?
 
Miru said:
Majestic Menace said:
Hi there
this is the Best OpenBOR Fight Final I've ever seen!
I've been playing it these days and the first thing that came to my mind was: What about the Saturday Night Slam Master (SNES) characters?

They are much like the characters in the Street Fighter and Final Fight. It is virtually the same size (just do a comparison of the Haggar Saturday with the Final Fight). The only thing that differs greatly is the color (but this can be changed).

I think can use this site to take a look: http://www.arcadequartermaster.com/capcom/snsm_characters.html

El Stingray is a very cool character, I would love to see him in the game
sti1.png


sti2.png


sti3.png


I mean, it is part of the same universe of Street Fight and Final Fight, so why not?  ;D

The other thing I thought, was to add other versions of Guy and Haggar (Final Fight 2 and 3). I think it would nice to have those other versions to choose from.

You can find sprites from Slam Masters (SNES) here:

http://www.spriters-resource.com/snes/saturdaynightslammasters/

This is a good idea.  ;)
 
TO EVERY NEW PEOPLE ASKING STUFFS HERE.

-1st, welcome.

-2nd, These days Openbor games are for PC. If you want a PSP version, do it yourself by deleting heavy content (the game will not be the same), and please don't ask again.

-3rd, to all people asking to have new characters. Try to learn a little of code, it's very easy, so you can add every character you want by yourself.

-4th, Hope you can enjoy the forum in a constructive way. Thanks
 
nedflandeurse said:

Nedflanderse, please do not engage in vigilante moderation. While I personally might agree with you, no one is breaking any community rules by asking these sorts of questions or making requests.

Everyone in this forum is entitled to their opinion so long as they are civil about it.

DC
 
Sorry,
Yes I'm not a mod.
But I had the feeling this thread was becomming a request stuffs thread.
So, I'll stop trying to give advice here. Everyone is free.
Sorry if I may sound angry (language barrier can be confusing when I write english)

To other users, I still recommand you to give a look at how openbor games are made.
The regular coding is really user friendly. By chance it can give you the idea to create new projects. :)
 
Not wanting to butt in or anything, but yeah, it's a cultural trait we have. French people just love to argue and sound kinda patronizing when they give advices. More than once I've been involved in drama with someone over the internet, sometimes escalating very quickly, before I understood they were french too.

But from the perspective of another french guy, Ned obviously doesn't means any harm and only states his opinion o/
 
nedflandeurse said:
TO EVERY NEW PEOPLE ASKING STUFFS HERE.

-1st, welcome.

-2nd, These days Openbor games are for PC. If you want a PSP version, do it yourself by deleting heavy content (the game will not be the same), and please don't ask again.

-3rd, to all people asking to have new characters. Try to learn a little of code, it's very easy, so you can add every character you want by yourself.

-4th, Hope you can enjoy the forum in a constructive way. Thanks
Thank you, in truth and to play on PS Vita, PC is not portable
 
julioapc16 said:
nedflandeurse said:
TO EVERY NEW PEOPLE ASKING STUFFS HERE.

-1st, welcome.

-2nd, These days Openbor games are for PC. If you want a PSP version, do it yourself by deleting heavy content (the game will not be the same), and please don't ask again.

-3rd, to all people asking to have new characters. Try to learn a little of code, it's very easy, so you can add every character you want by yourself.

-4th, Hope you can enjoy the forum in a constructive way. Thanks
Thank you, in truth and to play on PS Vita, PC is not portable
"

  I concur, then I tried my luck. I tried and failed miserabily and lost an entire weekend. Go to sleep 4 AM, to wake up 7 AM. 
  I'm not saying Openbor is hardcore coding and scripting hard than other engines(see Unreal), but for me, is quite a challenge.
  In times of BOR i was able to do a character swap, or even a stage swap or add things easily. Now I try to do a little thing and I fell in a lot of errors. In this forum we have so many capable and talented people doing wonderful stuff and when I put myself in their shoes (trying to add a simple thing in an already created mod) this is the time I  really see how this people put a lot of effort in creating these mods, quality stuff.    Unfortunately some of us, I included, lack the knowledge to do something good like the stuff we see here. but we have good ideas or suggestions and even requests and I think it's a good stuff we can express these ideas here.  I don't think requesting and giving improvements ideas is bad, no one has the obligation to answear or to follow what others say or request, but still, the people can do it. Express ideas, make requests being respectful to the modders and creators and knowing no one here has the compromise to fulfill anything.It's my opinion. Sorry the long text and my poor english!  I'm a great fan of all the masters of modding in here since Lavalit and other old sites, You guys rock !!!Thanks to you we have a place like a "Capcom" but this one  hears and cares about their followers ...
 
glaysonmestre well done. but, can you share this mod with us?

apart of this, i like this mod. and also how is abble to acept many chars inside. is awesome.
if only on this bor mods, apart of the unlocked map, you could up levels as seen on castle crashers, the result will be brillant and a game you will be playing for months.

i heard that gzedward from sorxxx done something like this on in mods. you guys should try to do it too. ;)
 
glaysonmestre said:
my modification :)
selecteditado.gif
If you recolor the Akuma sprite from Turbo Revival for Gameboy Advance they will blend better, since  it uses the same sprites of the SNES version for the other characters


[attachment deleted by admin]
 
Definitly! :)
I don't know the exact quality of this GBA version, but the scalling ratio is correct.
I till look far better than actual aracade sprite.
 
i am playing this on my android along with my bluetooth controller and man, this is beyond awesome for us sf2/ff fans!

for the love of gaming though, is there anyway to play this with 2 players? it seems when using player 2, it tends to also move player 1. any advice would help!

the bluetooth controllers im using is by 8bitdo 'SNES30'
 
This game looks fantastic but i hate to ask does anybody know how to get this game running on the psp? i would really appreciate it an advance
 
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