Test Factory Issue

  • Thread starter Thread starter Powertrip Inc.
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Powertrip Inc.

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Hello I was trying to test out an entity using the test factory and it wouldn't load. When I looked at the error log, it said it could read flash.txt I checked it out and it looked fine to me.
This is what it looks like right now
# Hit flash

name Flash
type none
shadow 0



anim idle
loop 0
delay 6
offset 36 51
frame data/chars/misc/flash000.gif
frame data/chars/misc/flash001.gif
frame data/chars/misc/flash002.gif
frame data/chars/misc/flash003.gif
frame data/chars/misc/flash004.gif
frame data/chars/misc/flash005.gif
frame data/chars/misc/flash006.gif
frame data/chars/misc/flash007.gif
frame data/chars/misc/flash008.gif
frame data/chars/misc/flash009.gif
frame data/chars/misc/flash010.gif
 
First, check if the entity is known on models.txt
Also it could help if you paste the log here.

wintersun said:
it says "type none" it's not being read as a valid entity if it's a character it should

Its a flash effect, it has to be type none. I use a lot of type none entities.

 
it says "type none" it's not being read as a valid entity if it's a character it should be player or enemy hope this helps.

Yeah, like what Die_In_Fire said, that type doesn't have to be just player and enemy. flash has to be type none. There can be other types. You can take a look at the manual regarding other types to use. Type none is used for none entities. I can use type none for other entities like cameo characters, platforms, anything none fighting characters. :) But there may be some types that are different. For example, if you use something for throwing anything like a bomb or grenade or whatever, 'pbomb' is for player types throwing stuff, while 'bomb' is for enemy types. Don't get those two mixed up.

@Powertrip Inc.: If you get error that OpenBOR can't run, check out the openborlog in the logs folder for problem.
 
OK i realized i made a mistake in my question. The error log said "Unable to open file 'data/chars/misc/flash.txt'" i didn't really have an issue with flash's entity type.
 
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