handsnfeetface
Member
Hello everyone. I'd like to have more enemies on screen depending on how many players are currently playing, but I'm having a bit of trouble tracking down a way to make this work in the manual. Is there a predefined way to go about doing this much like 2pspawn? Or would this require a bit of scripting?
Logistically, I'm using a script for a boss that tracks the amount of enemies and then spawns more with a follow1 anim. Would that be the route I'm taking with this? I can already foresee issues doing it that way, though.
Logistically, I'm using a script for a boss that tracks the amount of enemies and then spawns more with a follow1 anim. Would that be the route I'm taking with this? I can already foresee issues doing it that way, though.