Wall limits: any reasonable method to work around it?

NickyP

Active member
You may remember my last experiment with proper top-down, dungeon exploring gameplay.

In that mod, I ran across a very annoying engine limitation: you can only set 40 walls per level.

I want to re-experiment with the idea of top-down gameplay again, but this wall limit is a serious hindrance. At best, it means I have to make smaller stages. At worst, I can make large stages with a boring design.

Is there any way around this? Has the engine been updated to allow more walls per level? Is the a script method of drawing walls that overrides the engine limitation?
 
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