Luca Natale
New member
I couldn't find anything related to this in the legacy manual or forums so I guess I'll put this out there.
What I'm going for here is to limit a weapon's number of uses. The weapon in question will break once it has been used enough times.
I know I can use shootnum for guns and missiles, what about physical weapons? The manual says shootnum is how many times you can fire a weapon. I feel like if I assign shootnum of 8 to, say, a baseball bat, that will mean I can only swing the bat 8 times regardless of whether or not I hit something.
Am I wrong about this and I can use shootnum for physical weapons, or do I need some kind of script for this?
What I'm going for here is to limit a weapon's number of uses. The weapon in question will break once it has been used enough times.
I know I can use shootnum for guns and missiles, what about physical weapons? The manual says shootnum is how many times you can fire a weapon. I feel like if I assign shootnum of 8 to, say, a baseball bat, that will mean I can only swing the bat 8 times regardless of whether or not I hit something.
Am I wrong about this and I can use shootnum for physical weapons, or do I need some kind of script for this?