oh thanks for the nice words, buddy. Means a lot to me, really.
I was supposed to update this game at the end of last year, but my personal life turned upside down at the end of the year (and this year things are still complicated).
My plans, initially, are:
- finish the Pocket Dimensional Clash 2 update somewhere around the end of January / beginning of February.
- Update Avengers by the second half of this year
- Try to release a public demo of Power Rangers in December.
Additionally, I work on 2 other side projects, but I haven't revealed them yet. But I barely have time to touch them
I still have to release the 3 projects for version 3 of OpenBOR. Only after releasing these 3 do I intend to migrate to version 4.
Regarding the story, it probably won't have a story - or it will have a provisional story, as the final villain was never the Red Skull. But I can use this as something interim.
The last thing I did for the project was this level - I had the idea of adding different bosses at this stage, but that would cost me a lot of time. Maybe Jhfer will help me with this:
View attachment 6788
(and yeah, the obstacles are too big)
Thank you very much for your constant support.