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  1. 8WayPixels

    Thinking about starting a new project?

    So, these are a few roster starters I have to scope a narrow project for people to start testing sooner with a proper proof of cencept. I do have some solid ideas about the overall concept ideas and I have tthe tools and skills to plan and carry the production stages stages, sound design, visual...
  2. 8WayPixels

    Thinking about starting a new project?

    Hey hi! sorry for the delayed response. Hope you all have a great 2024! As for the style goes, I would rather speak about the technique, as Im trying to exploit PreRendered 3D, this is because Im able to create from the ground up, meaning from modelling up to rendering, fluid animations in any...
  3. 8WayPixels

    Need Original Characters?

    Good day dear reader. I've just disposed a new Gig on Fiverr offering character animation. (Please read the FAQ on the Fiverr's Gig page to get more details about the service) https://fiverr-res.cloudinary.com/video/upload/t_fiverr_hd/nlatvvyzqy1f1mwsgli9 Im offering a narrowed visual...
  4. 8WayPixels

    Thinking about starting a new project?

    Hey everyone! Still on the lookout for an experienced spirit ready to dive into a new project! I'm an artist on the hunt for a dev buddy to team up and cook up something awesome for 2024. Got a cool concept in mind, made a bit of progress, and I'm gearing up to bring the character roster to...
  5. 8WayPixels

    Concept 'What a Day!' Beat your coworkers, climb the corporate ladder, and claim your throne in the Boss Chair!

    Hey there! 🌟 Welcome to my first attempt at character design and a simple amateur implementation in IKEMEN! I must admit, I've been living under a rock and just discovered MUGEN/IKEMEN a few weeks ago, so I might be a bit late to the party, but better late than never, right? I'm really...
  6. 8WayPixels

    Greg The Security Guy

    Hey all, so I've been slowly diving into the process and playing around with the functions in Fighter Factory. Now, I've got something going, and I'm a bit more familiar with the process. I've learned a couple of things, and one is super important – the naming convention when importing sprite...
  7. 8WayPixels

    [tuto] Move type mechanics

    Great stuff! Would these come into the list? In the defensive type I think about "Deflect" and "Parrying", in melee weapon based combat an effective deflect disables the enemy attack ability for a brief time, these type of movement normally is represented by a fast defensive stance. Parring...
  8. 8WayPixels

    Greg The Security Guy

    Thank you, all right, there's a lot of information here, I'll slowly chew it and give it a try. Oh I meant Claymation as the art of animating clay figures, not Clayfighter the game :D What about a Copy Lady? haha idk, its early but there are a few funny stereotypes I would like to make.
  9. 8WayPixels

    Greg The Security Guy

    Yes, Cinema 4D handles about 80% of the work. I use Zbrush for modeling and UV mapping the texture. I import motion capture animations from Mixamo to Cinema, but I create a full control rig on top of the bones for precise tweaking and tuning of animations. The Mixamo animations are converted...
  10. 8WayPixels

    Greg The Security Guy

    Hey everyone! I'm diving into the world of MUGEN and slowly learning. To practice, I'm kicking off a personal project to showcase my character animation skills as I learn. So, I present to you, "Greg The Security Guy"! As this post is in the General Help section, under Graphics, I'll be...
  11. 8WayPixels

    Where to start as an artist?

    Thank you very much! Thank you NED. Im at that "discovery" moment for digital artist when diving into new softwares and techniques that you just want to scream for help, and I appreciate your kind words and support by only taking the time to read this post :) Im having a fun time and slowly...
  12. 8WayPixels

    Where to start as an artist?

    Thank you, I guess I shouldn't be that exclusive, I think I should be able to get the hang with the default BoR? Awesome! thank you! I'll give it a try. Im glad to be around!
  13. 8WayPixels

    Where to start as an artist?

    Good day to all and thank you! Thank you, yes is a bit confusing to understand at first sight. Is the Neo Edit Pack the one? I was thinking Sengoku 3 or any title with great combat so I can exploit my character combat animations
  14. 8WayPixels

    Where to start as an artist?

    Hey, everyone! Running a bit behind on this train, so... not sure where to begin. I'm an artist, mainly producing assets. I'm eager to dive into OpenBor and showcase my work in a real game, but I'm a total newbie with this engine. I get that it mods classic games, but which games are good for a...
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