O Ilusionista
Captain 100K
I know, she works in the opposite way of Rogue.
That is the problem: I would need to add a new move for EVERY playable char. And we are talking about of more than 30 players. For some chars, this would be not easy to make (plus, this there is another problem which I can't spoil the surprise now). The code, per se, is easy - its just a local variable check.
Damon Caskey said:This wouldn't be nearly as hard to code and only require a minor addition to the other payable characters.
That is the problem: I would need to add a new move for EVERY playable char. And we are talking about of more than 30 players. For some chars, this would be not easy to make (plus, this there is another problem which I can't spoil the surprise now). The code, per se, is easy - its just a local variable check.