
nedflandeurse said:Destruction!!
Awesome!
BTW I cannot recognize this explosion sprite (the big scalled one)
Seems familliar, but. I cannot name it. ???
From MVC.nedflandeurse said:Destruction!!
Awesome!
BTW I cannot recognize this explosion sprite (the big scalled one)
Seems familliar, but. I cannot name it. ???
O Ilusionista said:Thanks!
Quick preview of the new item system - now each item has a different sound and animation, and there is now an item which gives you both LIFE and POWER up (the yellow crystal). Thanks ShockDingo for the amazing voice samples.
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https://www.youtube.com/watch?v=5xgPzwO9y44
nedflandeurse said:YES!!
Definitly better!
It gives the feeling of a professionnal game!
So, you finally get a way to do it.
Mind to explain a bit how it works?
Yes. ShockDingo is an voice actor and a good friend. He voice some of my Mugen characters (Bullseye, Burstman...) and he is the announcer of the game (press start, choose your character, character names).So, those voice samples were custom made for the mod?
O Ilusionista said:From MVC.nedflandeurse said:Destruction!!
Awesome!
BTW I cannot recognize this explosion sprite (the big scalled one)
Seems familliar, but. I cannot name it. ???
I want to show something which I think looks pretty cool
I was thinking in how to make something unique for Wolverine sky cycle, since he can't fly at all and I don't want to use Black Bird for him, then I have the idea of make someone holding him while flies.
The question was WHO. My first choice was Angel, but he would require too much edits.
Until I remind of this guy - Northstar
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(oh, how cute. Put "My hear will go on" as background music, lol)
and the good part is that both characters are separated entities, and not just one image. This speeds the process pretty much.
Thanks Doom for the amazing edit
And Thor's dive hammer was improved
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