DJGameFreakTheIguana Active member Feb 15, 2022 #1 Basically wanting to know of a wait to cancel or stop "wait" in levels on command, preferably during an entities animation. x)
Basically wanting to know of a wait to cancel or stop "wait" in levels on command, preferably during an entities animation. x)
Bloodbane Well-known member Feb 16, 2022 #2 You can cancel it with this script: C: changeopenborvariant("waiting", 0); You could declare that in level on entity spawn or in entity text. Upvote 0 Downvote
You can cancel it with this script: C: changeopenborvariant("waiting", 0); You could declare that in level on entity spawn or in entity text.
DJGameFreakTheIguana Active member Feb 16, 2022 #3 As always, thanks again Blood. x) Upvote 0 Downvote