NickyP
Active member
Pierwolf said:i like very much the sprites, but something in the battle system seems wrong to me, maybe the 2D battle on a so large background doesn't fit well, and there is very little variety on the background itselves.
other than this, i've tried the fighter and you can simply beat the majority of battles only button mashing the attack button, making the use of special moves unuseful. but i know this is only a demo, so i expect this problems will be fixed
Funny you mention the backgrounds being off; they come directly from the source game! See this image for an example. But maybe because in the real game they are placed in a 3D manner, and that's why 2D looks off... Hm.
I never realized your second point until now, though. What if I reduced the amount of damage normal attacks do, and increased the amount of damage the specials do? That should give players more incentive to mix and match the specials, I think...