Golden Axe Myth

Complete Golden Axe Myth v1.2

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Project is completed.
netspider1 said:
yes, the spk encrypting library was implemented with old OpenBOR, but it never was re-build for recent paxplode since 3 year. Now the Android OpenBOR not support spk and you cant play spk games, and may be on other devices too
It is old closed source library that was ramped down. Openbor and tools are open source but compiled with static linking to closed source library that encrypt the pak file.
But anyway, the encryption is inside and you can compile with the closed library and debug the memory, hook its function addresses and break the algo, or just dump the decrypted pak from the memory into file.
I can do this, I was thinking to do it a time ago just for fun, it will cost me some efforts but haven't fount enough time yet. Besides, not only me, but everyone can crack it
If you're going to crack this for your OpenBOR save collection, see if you can fix the memory bug that crashes the game when playing "evil" Death-Adder (after beating the game). You can play that guy for a while before the game shuts down for no reason.
 
Finally cracking this outdated build using game would be definitly a good thing.
I always wanted to tweak some stuffs on it.
Palete colors and sound effect can be easily swapped to give this game a more "modern" feeling.
But I don't have the skills to crack anything.
 
no one can unlock and view the content and tweak game.
Its not exaclty true. If something was packed, there is a way to unpack it. Probably it works the same way we unpack Moleboxed stuff (i've unpacked this kind of thing before).
 
O Ilusionista said:
no one can unlock and view the content and tweak game.
Its not exaclty true. If something was packed, there is a way to unpack it. Probably it works the same way we unpack Moleboxed stuff (i've unpacked this kind of thing before).

Yes, definitly!
Even if I personally don't have the skill to do such a maneuver.
 
No news about this game from many years ... :(
So bad it look like one of the best Golden Axe mod ever with OpenBOR ...

I have write to the author on his Facebook page : https://www.facebook.com/goldenaxemyth/

Maybe if many people ask him, he will release a new version in PAK version we can use on the new OpenBOR engine on all the support :)
For me free or not is not the problem, the problem is that i can't play it for the moment :(
 
darknior said:
Maybe if many people ask him, he will release a new version in PAK version we can use on the new OpenBOR engine on all the support :)
For me free or not is not the problem, the problem is that i can't play it for the moment :(

This game was made using a protected .pak format, which works only on the version he was meant for.  He won't work in any other version.
And we DO NOT endorse hacking it - any user which post a hacked version of this game here will be muted on sight.

If the author wants the game to work as is now, we must respect his wish.
 
O Ilusionista said:
This game was made using a protected .pak format, which works only on the version he was meant for.  He won't work in any other version.
And we DO NOT endorse hacking it - any user which post a hacked version of this game here will be muted on sight.

If the author wants the game to work as is now, we must respect his wish.
Yes i know all of that, and it's why i don't speak about hacking.
Only to ask the original author if he can make an update of his game for new users that can't use his old release ;)
I think it's a good idea to not lost his work in the limbo of the internet ... but he will do what he want .. it's his game, his work :D
 
Okay guys, someone poted me a link of an unpaked version of the game which was floating on some chinese sites, and he asked me if i could update it for the latest OpenBOR.  And i gave it a try..
So, after many hours of wrestling with it's scripts i managed to make it work. For now i playtested only two stages (because i finally have to sleep) and it works very fine so far! I only discovered some minor layer issues with the cutscenes which i will look later after completely playtest the game for other shotdowns.
But.. As i read this topic, if you guys are not allow this to be shared then i will not share it . You tell me..
 
magggas said:
Okay guys, someone poted me a link of an unpaked version of the game which was floating on some chinese sites, and he asked me if i could update it for the latest OpenBOR.  And i gave it a try.

I'm not afraid to say it's me ;)
I've ask it to a Chinese friend of me that hack the game in 15 minutes, so impressive  ;D
And i share the link with you directly because i have no skill in OB script :(

magggas said:
So, after many hours of wrestling with it's scripts i managed to make it work. For now i playtested only two stages (because i finally have to sleep) and it works very fine so far! I only discovered some minor layer issues with the cutscenes which i will look later after completely playtest the game for other shotdowns.
But.. As i read this topic, if you guys are not allow this to be shared then i will not share it . You tell me..

Impressive to read you already fix it !!!
I've already write the original author ton of demand ... ask him to update his game ... but no answer here or on facebook or bye mail ...
This project is dead from a long time ... 2011 ... and it's a great project, i think it's really bad for players to lost this game with an only old Windows OB engine support ... deprecated from a long time :(
The game is protected only to protect the sprites, because the author is afraid that some take them for an other game without asking him ... an old problem that OB stopping to support !
And now we have hack the game and share it around the web this problem is down ... if some one want to do it he can do now ...
I think the best thing now is to think to gamer, and update the game to make it playable for every one on all hardware :)
 
I am strongly against this idea.
That game contents original stuff and was secured for a reason.

Personally, I think it's a shame someone ask for it or get involved in it, because it's a very low act to my eyes
 
O Ilusionista said:
I am strongly against this idea.
That game contents original stuff and was secured for a reason.

Personally, I think it's a shame someone ask for it or get involved in it, because it's a very low act to my eyes
I'm not agree, if no one do it all this work will disappear in time .... and every one will forgot this game ...  :-\
For my part i can't never play it and i stand it from many years ....
At start i was on XBOX and it not working on it ... and now i'm on PI and it not working on it too :(
This protection is really stupid idea and i'm sure it's why OB stop to support this idea !!!

OB is a free project for free fan games for gamer ! I don't want to hack sprites i want to play it <3
My intention is good and my idea is the best one to save this game. Many games disappear with time because author not update them ... OB evolve and today they are not working on our devices  (:
Like OB is not supporting a real version check to launch game with good engine alone, we must do it by hand ...
It's a lot of work, and if we do it it's not to still sprites, we can already still them, it's only to play them and if the author release this game it's for us !! To give us a good game to play, and it's what we do :)

I think your point of view is biased and you're looking in the wrong direction ....
Think for gamer and not of the thief ....
 
I'm not agree, if no one do it all this work will disappear in time .... and every one will forgot this game
If its the author wish, let it be.

Many games disappear with time because author not update them ... OB evolve and today they are not working on our devices  (:
That is up to the game authors, not us.

I think your point of view is biased and you're looking in the wrong direction ....
Think for gamer and not of the thief ..
You are not getting the bigger picture - you are part of the official staff and this is way serious than you think. This is why I messaged Damon Caskey  about this and I will let him handle it.

I stand my position: I will delete any link about this game on sight.



 
The sense of entitlement never ceases to amaze me. There is a fine line between using resources from past games, and hacking. There is a reason we don't host or allow ROM cracking tools. That's not what this community is about.

But more importantly, is the matter of trust between staff and members. It's true, in any venue, any product, and any community there is an expectation that any work will be cracked or messed with sooner or later. And as it is, there is no policy here that specifically goes against what you guys did. So magggas is kind of off the hook here. You are a different story Darknior, because you were were on staff as a developer. We are striving to establish OpenBOR as a viable engine for more than just random hobby tinkering. Exactly how is that supposed to happen when our own developers send locked modules off to thirsty Chinese hackers?

I don't care what your reasoning is Darknior, you asked to be a contributor and were brought on as a developer in hopes of co-operation with the Rasberry-Pi project. This is not how I expect any contributor to act. You don't get to decide how someone else distributes their work - full stop. You violated the trust a community member put in us, and I take that very seriously. You are no longer on staff here in any capacity. Furthermore, if that's how you and your buddies over at R-Pi are going to behave, don't expect any support from me any time soon.

I'm locking this topic, and if I hear more about it, I'll take action accordingly.

DC
 
An update on this subject:

Magggas contacted me, showing the conversation with the original developer where they authorized this update. Since the original authors gave the backing, we have nothing more against it (I've sent a PM to the original authors too and I had invited they to be here again, since their account got purged by innactive).

This is the right path and what should have been taken from the beginning.

Because this game was an original work and used a protected format, the team wanted to honor the commitment made to the original developers at the time. Often, some unpopular attitudes need to be taken for the greater good. Even if some users prefer to talk behind our backs.

Moral of the story: Do the right thing and we will do our best to support it ;)
 
Very cool happy ending.
Now i'm pretty sure that with the pak open a modder will make in a future an updated version for new engine.
Of course anyone that will do that must include original author reference... Open not means without copyright! Original author must always referred!
 
About the whole situation here it was my fault too that i made it public to early, even tho i have had the intention to only share it after i was getting the approval of the original authors. I just got too exited when i managed to fix it and i could not shut my mouth before i spoked to the authors first. But yeah, at least we have indeed a good ending here!

zanac said:
Very cool happy ending.
Now i'm pretty sure that with the pak open a modder will make in a future an updated version for new engine.
Of course anyone that will do that must include original author reference... Open not means without copyright! Original author must always referred!

And this is what i'm doing here and it seem like i'm almost done with the update! And of course, the game will be unchanged but just compatible with the latest Engine! And i don't need and i will not take any credit for that. All the credits belong to the original authors for their amaing work!

 
O Ilusionista said:
This is the right path and what should have been taken from the beginning.

I really sad to read you !!!
You write like if i do nothing ... and i'm a monster, only a thief that take work from other... Incredible !?  :-\ :'(

It's magggas that speak about my secret project here, before we finish it and i found a solution to share it fine !
For my part i have write to the original author many times from 2011 and haven't never an answer ...
It 's why i take decision to hack the game, found a solution to upgrade the script (magggas work) and give it to the original author to publish an official update. I always ask to official author first!

And it's because i do all of that, the project come back from the past, the author finally answer me, happy some gamer always playing his game, we exchange many mails this week ... and now the project is updated for every one.
I don't search any credit, and i don't want it, but if I had not tried we would have never had this update of the game.
Marco has no free time to spend on his game, and never plan to make this update himself....

Like you write it's a "Very cool happy ending." but next time, please, me must speak more and better. Sorry for my bad English that doesn't help for sure :(
 
magggas said:
And this is what i'm doing here and it seem like i'm almost done with the update! And of course, the game will be unchanged but just compatible with the latest Engine! And i don't need and i will not take any credit for that. All the credits belong to the original authors for their amaing work!

Thanks for all your work :)
Sorry that this story was so complicated  :P
 
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