O Ilusionista
Captain 100K
I am trying to make a move which can't combo into itself using jugglecost, but it doesn't works.
I put jugglecost 10 and and set the enemy jugglepoints to 10, but the move still can combo into itself. What is wrong?
The move works like Scorpion's spear, so I don't want to be able to grab the enemy over and over.
I put jugglecost 10 and and set the enemy jugglepoints to 10, but the move still can combo into itself. What is wrong?
anim freespecial8
hitfx data/sounds/cut1.wav
hitflash cut1
loop 0
delay 6
offset 100 124
landframe 5
fastattack 1
followcond 3
followanim 1
jugglecost 10
bbox 80 71 39 56
sound data/chars/blackcat/att4.wav
frame data/chars/blackcat/gancho00.png
bbox 92 71 32 55
delay 2
attack10 117 71 43 29 20 0 0 0 5 10
frame data/chars/blackcat/gancho01.png
attack10 140 73 30 29 20 0 0 0 5 10
frame data/chars/blackcat/gancho02.png
attack10 152 73 30 29 20 0 0 0 5 10
frame data/chars/blackcat/gancho03.png
attack10 163 73 30 29 20 0 0 0 5 10
frame data/chars/blackcat/gancho04.png
attack10 173 73 30 29 20 0 0 0 5 10
frame data/chars/blackcat/gancho04b.png
attack 0 0 0 0 0 0 0 0 0 0
frame data/chars/blackcat/gancho04.png
frame data/chars/blackcat/gancho03.png
frame data/chars/blackcat/gancho02.png
frame data/chars/blackcat/gancho01.png
delay 10
frame data/chars/blackcat/gancho05.png
The move works like Scorpion's spear, so I don't want to be able to grab the enemy over and over.