Other Language Fonts for OpenBor?

Aerisetta

Active member
Hi

EDIT: Currently offering $2,000 USD for anyone who can make any of the below fonts usable in OpenBor (must solve making it work within the game system, not just make the font). Fonts can be shared publicly after completion.
- Japanese
- Korean
- Russian

So we managed to figure out how to type chinese in OpenBor

I was wondering if anyone knows if we have more fonts for different languages?

Japanese? Korean? Russian?
 
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Hi

So we managed to figure out how to type chinese in OpenBor

I was wondering if anyone knows if we have more fonts for different languages?

Japanese? Korean? Russian?

Never heard of any, but don't see any reason why not since Chinese is supported. Russian doesn't require anything special, and there are a crapton of bootleg Russian hacks floating around. They aren't exactly pushing the envelope of technical competency and most still have English font, but maybe a few of them might have examples for you.

Honestly though, from a game dev perspective, IMO you're spending an awful lot of energy on language support. Energy that's probably better suited to your core game. I mean, do you really expect your indie project to have some big influx of international demand out of the box? Especially from Russian players? Don't get me wrong, I know ALL about getting caught up in granular minutiae and I mean no offense. Just outside looking in, this really seems kind of pointless.

DC
 
Never heard of any, but don't see any reason why not since Chinese is supported. Russian doesn't require anything special, and there are a crapton of bootleg Russian hacks floating around. They aren't exactly pushing the envelope of technical competency and most still have English font, but maybe a few of them might have examples for you.

Honestly though, from a game dev perspective, IMO you're spending an awful lot of energy on language support. Energy that's probably better suited to your core game. I mean, do you really expect your indie project to have some big influx of international demand out of the box? Especially from Russian players? Don't get me wrong, I know ALL about getting caught up in granular minutiae and I mean no offense. Just outside looking in, this really seems kind of pointless.

DC

Yup, I'm just working down the list. English and Chinese will probably cover 60%+
Here's what my the top regions of my Steam Wishlist is looking like

1752815121294.png

It's also very important to note something, and that is how Steam works

Steam is a snowballing sales platform that rewards success with more success.

If you have more wishlist, they put you on more featured banners. If you are on the banner more, you will sell more, the more you sell, the more they feature you.
The more success you have, the more success they will give you.

Therefore it is very important to get as many languages as possible. Many people have their Steam accounts set to a specific language and Steam will purposely push more games that have that language. if you don't have a specific language, they just won't appear for them. Don't appear, lose clicks, lose wishlist, lose sales. If you don't hit a certain threshold of success as deemed appropriate by Steam, they basically stop helping you push your game and you spiral further down.

The good thing is, I just use Grok to translate everything, that part takes very little effort
 
Honestly though, from a game dev perspective, IMO you're spending an awful lot of energy on language support.
Steam unfortunately has two problems:
1 - Review bombing. There are communities in some countries, like China, that bombard you with negative reviews if you don't include Chinese in your game. I think this is blackmail, but whatever.

2 - Speaking of blackmail, Steam recently started banning adult games from the platform, due to blackmail from Visa and Mastercard card companies (which is the same type of blackmail they're trying to apply in my country, since our payment system is faster, better, and free. But that's a topic for another thread).

@Aerisetta take a look at the Steam new rules Steam's got a new rule that puts the kibosh on 'certain kinds of adult only content' that make Visa and Mastercard sad
 
I'll just chalk those up amoung the many other reasons when my IP is ready for a release, I'll be self published. Cost me numbers? Yeah... but I'll build it in the language I speak with the content I feel like and this or that group can kiss my grits.

DC
 
Steam unfortunately has two problems:
1 - Review bombing. There are communities in some countries, like China, that bombard you with negative reviews if you don't include Chinese in your game. I think this is blackmail, but whatever.

2 - Speaking of blackmail, Steam recently started banning adult games from the platform, due to blackmail from Visa and Mastercard card companies (which is the same type of blackmail they're trying to apply in my country, since our payment system is faster, better, and free. But that's a topic for another thread).

@Aerisetta take a look at the Steam new rules Steam's got a new rule that puts the kibosh on 'certain kinds of adult only content' that make Visa and Mastercard sad

Regarding the Visa and Mastercard stuff, Yup I've been following it for awhile. Scared the crap outta cause my game was in pre-launch review by steam while all this was happening. Thankfully I'm safe for now. They're targeting something I don't do. But it's a slippery slope imo, Game of Thrones definitely wouldn't be allowed by their standards and they got GTA5 removed from stores before

Regarding the language blackmail, i've heard of it before but it's super rare and never heard it happen in the adult game space. It's not really my motivation. My motivation really is just to get more players
 
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Currently offering 1,000 USD commission for anyone who can make any of the below fonts usable in OpenBor (must solve making it work within the game system, not just make the font). Fonts can be shared publicly after completion.
- Japanese
- Korean
- Russian
 
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