Complete 3-player gameplay playing online (via Parsec) with Psykai and Lonchi, showing updates to various levels of the game.
Parsec has some delay (after all we were playing with 2 people in different states of Brazil and 1 person in the UK, who was the only one who felt the delay) but it's a lot of fun to play this way
As we explained on social media, our programmer is facing health problems and the game's development is slower than we would like and this is a project made by just 3 people + the game's producer:
- A single programmer, Douglas/O Ilusionista, (who sometimes has the help of friends), who does all the programming, game design, stage design, sound design, Art Direction, helps with editing pixart (characters , enemies, levels, assets in general), motion design and also takes care of social media.
- A single pixel artist, Ramzaneko, who made hundreds of new frames for all of the game's characters, often drawing content from scratch. He also designs levels and assets in general.
- A Voice Actress, Psykai, who in addition to providing the narrator's voices, also does Q&A on the project, testing all the mechanics, helping with ideas and much more.
And all of this is supervised by the producer, EZQL-Chicago Retro Ranger, who is deeply knowledgeable about the series and who created the project.
But rest assured, the development of the game continues because more than a goal, it is a dream of ours.
PS: About the Megazord fight:We're following the series, so the first fights only have one Zord - and whoever selects it first will control it in the level. As other Zords are unlocked throughout the story, players will be able to control more than one zord in levels.