Crimsondeath
Active member
Hi to everyone
Since the release of Silver Night's Crusaders I have tried to fix these bugs but before creating more versions I think I should ask the experts, if these bugs are possible to solve:
Sheeba's Quetzal Special
It's way to disable any Key buttons while she is doing the Spell?:
This happends when I press the "attack button", Quetzal Summon is canceled.
Ethan's Pyre Uppercut
I don't know how to fix this, he can "fly" if you input "U U A" quickly while he is on the air.
Is there a way to disable attack keys while he is doing the uppercut on air?
I tried the "Cancel" command from the manual:
cancel {start frame} {end frame} {hits} {sequence of inputs} {freespecial#}
But didn't work for these moves
. (or I'm using it in the wrong way?)
The OpenBOR Version I used is: v3.0 Build. Thanks any ways.
Since the release of Silver Night's Crusaders I have tried to fix these bugs but before creating more versions I think I should ask the experts, if these bugs are possible to solve:
Sheeba's Quetzal Special
It's way to disable any Key buttons while she is doing the Spell?:
This happends when I press the "attack button", Quetzal Summon is canceled.
Code:
anim jumpspecial
@cmd limiter 99
delay 1
landframe 80
offset 80 124
@cmd mpcost 100
frame data/chars/sheeba/gigaspell2.gif
delay 7
@cmd floater 682
@cmd dasher 0 0 0 0
sound data/sounds/sheeba_spell2.wav
frame data/chars/sheeba/gigaspell2.gif
frame data/chars/sheeba/gigaspell3.gif
frame data/chars/sheeba/gigaspell2.gif
frame data/chars/sheeba/gigaspell3.gif
frame data/chars/sheeba/gigaspell2.gif
frame data/chars/sheeba/gigaspell3.gif
frame data/chars/sheeba/gigaspell2.gif
frame data/chars/sheeba/gigaspell3.gif
frame data/chars/sheeba/gigaspell4.gif
frame data/chars/sheeba/gigaspell5.gif
frame data/chars/sheeba/gigaspell4.gif
frame data/chars/sheeba/gigaspell5.gif
frame data/chars/sheeba/gigaspell4.gif
frame data/chars/sheeba/gigaspell5.gif
frame data/chars/sheeba/gigaspell4.gif
frame data/chars/sheeba/gigaspell5.gif
frame data/chars/sheeba/gigaspell4.gif
frame data/chars/sheeba/gigaspell5.gif
frame data/chars/sheeba/gigaspell4.gif
frame data/chars/sheeba/gigaspell5.gif
frame data/chars/sheeba/gigaspell6.gif
frame data/chars/sheeba/gigaspell7.gif
frame data/chars/sheeba/gigaspell8.gif
delay 10
sound data/sounds/sheeba_spell1.wav
@cmd spawner3 "Quetzal" 160 110 0
@cmd spawner3 "BPetir" 160 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
@cmd mpcost 100
@cmd spawner3 "BPetir" 80 200 0
@cmd spawner3 "BPetir" 280 200 0
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
@cmd spawner3 "BPetir" 20 200 0
@cmd spawner3 "BPetir" 180 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
@cmd spawner3 "BPetir" 100 200 0
@cmd spawner3 "BPetir" 260 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
@cmd spawner3 "BPetir" 40 200 0
@cmd spawner3 "BPetir" 220 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
sound data/sounds/thunder.wav
@cmd spawner3 "BPetir" 120 200 0
@cmd spawner3 "BPetir" 240 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
@cmd spawner3 "BPetir" 60 200 0
@cmd spawner3 "BPetir" 200 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
sound data/sounds/thunder.wav
@cmd spawner3 "BPetir" 140 200 0
@cmd spawner3 "BPetir" 300 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
@cmd spawner3 "BPetir" 160 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
sound data/sounds/thunder.wav
@cmd spawner3 "BPetir" 80 200 0
@cmd spawner3 "BPetir" 280 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
@cmd spawner3 "BPetir" 20 200 0
@cmd spawner3 "BPetir" 180 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
sound data/sounds/thunder.wav
@cmd spawner3 "BPetir" 100 200 0
@cmd spawner3 "BPetir" 260 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
@cmd spawner3 "BPetir" 40 200 0
@cmd spawner3 "BPetir" 220 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
sound data/sounds/thunder.wav
@cmd spawner3 "BPetir" 120 200 0
@cmd spawner3 "BPetir" 240 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
@cmd spawner3 "BPetir" 60 200 0
@cmd spawner3 "BPetir" 200 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
sound data/sounds/thunder.wav
@cmd spawner3 "BPetir" 140 200 0
@cmd spawner3 "BPetir" 300 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
@cmd spawner3 "BPetir" 160 200 0
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
@cmd mpcost 100
sound data/sounds/thunder.wav
@cmd spawner3 "BPetir" 80 200 0
@cmd spawner3 "BPetir" 280 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
@cmd spawner3 "BPetir" 20 200 0
@cmd spawner3 "BPetir" 180 200 0
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
sound data/sounds/thunder.wav
@cmd spawner3 "BPetir" 100 200 0
@cmd spawner3 "BPetir" 260 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
@cmd spawner3 "BPetir" 40 200 0
@cmd spawner3 "BPetir" 220 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
@cmd mpcost 100
sound data/sounds/thunder.wav
@cmd spawner3 "BPetir" 120 200 0
@cmd spawner3 "BPetir" 240 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
@cmd spawner3 "BPetir" 60 200 0
@cmd spawner3 "BPetir" 200 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
sound data/sounds/thunder.wav
@cmd spawner3 "BPetir" 140 200 0
@cmd spawner3 "BPetir" 300 200 0
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell9.gif
@cmd mpcost 100
frame data/chars/sheeba/gigaspell10.gif
frame data/chars/sheeba/gigaspell11.gif
frame data/chars/sheeba/gigaspell12.gif
frame data/chars/sheeba/gigaspell11.gif
frame data/chars/sheeba/gigaspell12.gif
frame data/chars/sheeba/gigaspell12.gif
Ethan's Pyre Uppercut
I don't know how to fix this, he can "fly" if you input "U U A" quickly while he is on the air.
Is there a way to disable attack keys while he is doing the uppercut on air?
Code:
anim freespecial3
delay 1
offset 45 75
bbox 0 0 0 0
cancel 58 61 0 a4 freespecial7
cancel 58 61 0 u a freespecial7
cancel 58 61 0 a2 freespecial10
cancel 58 61 0 u u a freespecial
cancel 58 61 0 f a freespecial14
jumpframe 12 3.6 0.5
@cmd stealth 0
@cmd limiter 9
move 1
frame data/chars/ethan/upper1.gif
@cmd mpcost 10
frame data/chars/ethan/upper1.gif
sound data/sounds/ethan_attack2.wav
frame data/chars/ethan/upper1.gif
frame data/chars/ethan/upper1.gif
frame data/chars/ethan/upper2.gif
frame data/chars/ethan/upper2.gif
frame data/chars/ethan/upper2.gif
frame data/chars/ethan/upper2.gif
frame data/chars/ethan/upper3.gif
frame data/chars/ethan/upper3.gif
frame data/chars/ethan/upper3.gif
frame data/chars/ethan/upper3.gif
frame data/chars/ethan/upper4.gif
frame data/chars/ethan/upper4.gif
frame data/chars/ethan/upper4.gif
frame data/chars/ethan/upper4.gif
move 0
frame data/chars/ethan/upper5.gif
frame data/chars/ethan/upper5.gif
frame data/chars/ethan/upper5.gif
frame data/chars/ethan/upper5.gif
attack15 40 0 30 60 19 19 1 0 10 0
dropv 4 2 0
frame data/chars/ethan/upper7.gif
frame data/chars/ethan/upper7.gif
frame data/chars/ethan/upper7.gif
frame data/chars/ethan/upper7.gif
frame data/chars/ethan/upper6.gif
frame data/chars/ethan/upper8.gif
frame data/chars/ethan/upper6.gif
frame data/chars/ethan/upper7.gif
frame data/chars/ethan/upper6.gif
frame data/chars/ethan/upper8.gif
frame data/chars/ethan/upper6.gif
frame data/chars/ethan/upper7.gif
frame data/chars/ethan/upper6.gif
frame data/chars/ethan/upper8.gif
frame data/chars/ethan/upper6.gif
frame data/chars/ethan/upper7.gif
frame data/chars/ethan/upper6.gif
frame data/chars/ethan/upper8.gif
frame data/chars/ethan/upper6.gif
frame data/chars/ethan/upper7.gif
frame data/chars/ethan/upper6.gif
frame data/chars/ethan/upper8.gif
frame data/chars/ethan/upper7.gif
frame data/chars/ethan/upper6.gif
frame data/chars/ethan/upper8.gif
frame data/chars/ethan/upper6.gif
frame data/chars/ethan/upper7.gif
frame data/chars/ethan/upper6.gif
frame data/chars/ethan/upper8.gif
frame data/chars/ethan/upper6.gif
frame data/chars/ethan/upper7.gif
frame data/chars/ethan/upper6.gif
frame data/chars/ethan/upper8.gif
frame data/chars/ethan/upper6.gif
frame data/chars/ethan/upper7.gif
frame data/chars/ethan/upper6.gif
frame data/chars/ethan/upper8.gif
attack15 0 0 0 0 0 0 0 0 0 0
delay 6
frame data/chars/ethan/upper5.gif
frame data/chars/ethan/jump2.gif
frame data/chars/ethan/jump3.gif
frame data/chars/ethan/jump3.gif
I tried the "Cancel" command from the manual:
cancel {start frame} {end frame} {hits} {sequence of inputs} {freespecial#}
But didn't work for these moves
The OpenBOR Version I used is: v3.0 Build. Thanks any ways.