Aerisetta
Active member
Hi
I'm looking for an example of the following
I have a cutscene (text entity) that spawns on a stage, it is the first and only thing that spawns before the stage ends)
However, I would like the level (which has a background like 5000 pixels wide) to pan form left to right first, and then spawn the cutscene entity after it has moved to the right.
I'm looking for an example of the following
I have a cutscene (text entity) that spawns on a stage, it is the first and only thing that spawns before the stage ends)
However, I would like the level (which has a background like 5000 pixels wide) to pan form left to right first, and then spawn the cutscene entity after it has moved to the right.