hy everybody!
like an RKO out of nowhere
, i've decided to release the latest installment of my Final Fight GOLD series 
i've made many overall improvements and added some scripts to improve the game.
so, without further ado, here it is:
the new, improved, Final Fight game from Pierwolf!
SUPER FINAL FIGHT GOLD!!!
NEW DOWNLOAD LINK
- Awesome roster of 23 characters, from final fight to street fighter!
- new special and super moves for all characters.
- remade all throws, this time with scripts.
- new and more useful evade sistem: push up + punch button to evade and hit the enemies, even in mid-air!
- new improved training mode.
- new, exciting bonus stages.
- new level up system! become stronger and stronger!
- can you feel the heath?
it should work with the latest installment of Openbor, personally i've used OpenBOR_v3.0_Build_4082 in the making of this mod.
know bugs:
- even if i've set subject_to_wall for all projectiles and npc entities, they still are affected by walls. this is more obvious with characters that have projectile attacks (ryu, bison, etc...).
- the characters who have special throws (like zangief) are able to throw even objects and obstacles (this can be weird expecially in bonus stages).
they are not gamebreaking bugs, but i don't know how to fix them, so if some of you can give me a solution, i will be eternally grateful.
Enjoy and feel free to let me know if you like it! see you!
like an RKO out of nowhere
i've made many overall improvements and added some scripts to improve the game.
so, without further ado, here it is:
the new, improved, Final Fight game from Pierwolf!
SUPER FINAL FIGHT GOLD!!!
NEW DOWNLOAD LINK
- Awesome roster of 23 characters, from final fight to street fighter!
- new special and super moves for all characters.
- remade all throws, this time with scripts.
- new and more useful evade sistem: push up + punch button to evade and hit the enemies, even in mid-air!
- new improved training mode.
- new, exciting bonus stages.
- new level up system! become stronger and stronger!
- can you feel the heath?
it should work with the latest installment of Openbor, personally i've used OpenBOR_v3.0_Build_4082 in the making of this mod.
know bugs:
- even if i've set subject_to_wall for all projectiles and npc entities, they still are affected by walls. this is more obvious with characters that have projectile attacks (ryu, bison, etc...).
- the characters who have special throws (like zangief) are able to throw even objects and obstacles (this can be weird expecially in bonus stages).
they are not gamebreaking bugs, but i don't know how to fix them, so if some of you can give me a solution, i will be eternally grateful.
Enjoy and feel free to let me know if you like it! see you!