Is it possible you can modify it to work with the build 6.3.9.1 or the latest?
I know you don't have time to work on this game anymore, but this game has so much potential stuff in it.
I also know that it is very messy and need cleaning. If you could, can you please help me understand what kind of cleaning that it needs?
I really want to use your game as a template to work on my new game in 1080p resolution on the latest build as possible.
I know there will be a lot of files that I have modify to work with 1080p resolution.
I have tried to modify your game to work on build 6.3.9.1, but it is giving me errors:
Code:
SCRIPT EVENT : LEVEL.C
story 310.000000 (<VT_EMPTY> Unitialized)
Yamazaki 500.000000 (<VT_EMPTY> Unitialized)
delay 0.000000 (<VT_EMPTY> Unitialized)
STRING : derrick1.png
combinationKeys = 8192
keys = 64OKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> Unitialized
combinationKeys = 8192
keys = 64OKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> Unitialized
combinationKeys = 8192
keys = 64OKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> Unitialized
combinationKeys = 8192
keys = 64OKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> Unitialized
combinationKeys = 8192
keys = 64OKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> Unitialized
combinationKeys = 8192
keys = 64OKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> Unitialized
combinationKeys = 8192
keys = 64OKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> Unitialized
combinationKeys = 8192
keys = 64OKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> Unitialized
[493] aggro : NULL()
[521] aggro : NULL()
[549] aggro : NULL()
[577] aggro : NULL()
[605] aggro : NULL()
[633] aggro : NULL()
[661] aggro : NULL()OKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> Unitialized
[801] aggro : NULL()
[829] aggro : NULL()OKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> Unitialized
[869] aggro : NULL()OKAY <VT_EMPTY> UnitializedScript function 'getentityproperty' returned an exception, check the manual for details.
parameters: #256431880, 8,
********** An Error Occurred **********
* Shutting Down *
There's an exception while executing script 'Zangief' data/chars/zangief/zangief.txtTotal Ram: 17057734656 Bytes
Free Ram: 9319059456 Bytes
Used Ram: 185536512 Bytes
[885] Zangief 0Level Unloading: 'data/levels/decontamination/tutorial.txt'
Total Ram: 17057734656 Bytes
Free Ram: 9314746368 Bytes
Used Ram: 185536512 Bytes
RAM Status:
Total Ram: 17057734656 Bytes
Free Ram: 9314746368 Bytes
Used Ram: 185536512 Bytes
OKAY <VT_EMPTY> Unitialized
combinationKeys = 8192
keys = 64OKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> Unitialized
combinationKeys = 8192
keys = 64OKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> Unitialized
combinationKeys = 8192
keys = 64OKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> Unitialized
combinationKeys = 8192
keys = 64OKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> Unitialized
combinationKeys = 8192
keys = 64OKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> Unitialized
combinationKeys = 8192
keys = 64OKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> Unitialized
combinationKeys = 8192
keys = 64OKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> UnitializedOKAY <VT_EMPTY> UnitializedRelease level data...........
Done!
Please advise, thank you very much