aL BeasTie
Well-known member
very nice work!
It'll be smoother animations but keeping the frames at a minimum for certain animations for gameplay purposes. We'll be balancing it all out as we go.Bloodbane said:Cool! I love Axel's Bare Knuckle attack ;D
BTW after seeing the video something occurred to me, in original game, characters (players and enemies) for instance only have 2 frames for FALL animation. Now for this mod, will you make smoother animations with more frames or make animations with less frames like in original?
Don Vecta said:Anyways, we're on Discord if you wanna try again. Trust me, the mod was going in the right path.![]()
nedflandeurse said:I only hope the game to be completed one day.
Finally, one serious fan sequel to SOR not cancelled.
I think the hardest thing I had to face with this project is telling my brain to shut up with all the ideas, sitting down and choosing the direction I wanted to go. We tend to want to do a lot with projects regarding our favorite games. Just now I had to stop myself from overpowering Donovan LOLPsykai said:nedflandeurse said:I only hope the game to be completed one day.
Finally, one serious fan sequel to SOR not cancelled.
I hear that. SOOOO many fan sequels have been in the works and then never saw the light of day. This is one of the coolest looking ones yet so I hope it breaks that cycle!
WHERE ON DISCORD?! WHERE?!!Don Vecta said:Anyways, we're on Discord.
DintheAbary said:I think the hardest thing I had to face with this project is telling my brain to shut up with all the ideas, sitting down and choosing the direction I wanted to go. We tend to want to do a lot with projects regarding our favorite games. Just now I had to stop myself from overpowering Donovan LOLPsykai said:nedflandeurse said:I only hope the game to be completed one day.
Finally, one serious fan sequel to SOR not cancelled.
I hear that. SOOOO many fan sequels have been in the works and then never saw the light of day. This is one of the coolest looking ones yet so I hope it breaks that cycle!
DintheAbary#9857Uche said:WHERE ON DISCORD?! WHERE?!!
Right!nedflandeurse said:This is one my major problem about game creation as well.
As an exemple, in my game project, the template enemy have too much features for a normal enemy.
But this way, I can split him in various version of enemies some of these features to create more diverse gameplay.
I tend to work more on the game system than actual characters anims, even if I love spriting. Because I know game system coding is not something I can do absolutly alone. Thanks to our great community, the projects can progress.
Awesome I'll add you to the group so you can get in touch with everyone else. just Sign on when you get the chance and I'll send the invite.Bloodbane said: