Streets of Rage X (Windows / Android)

In Progress Streets of Rage X (Windows / Android) Beta 34

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The project is currently under development.
I'm feeling some anxiety and discomfort from how this played out, but just to be clear; despite any feedback I've given, I would rather have the SoR 1 characters in their current form, than to have them removed or reduced to an SoR 1 only moveset. If those are the three options, then what we have already is absolutely fine.

And just to reiterate; I thought your SoR 1 Axel was great! He's my favorite version of Axel in the game and I pick him a lot, and I don't even play/like him in the MAIN series xD So by far you have not done a bad job at all on the retro characters thus far. x
 
After thinking a lot and talking with friends, I decided to keep all the content planned. That's a lot of work done just to throw it away.
I know that the SOR1 characters are not on the same level as the others (and I always commented that they will be basic), but the SOR1 Blaze moveset is basically the same as the original. Sincerely I don't know what's so wrong with her, maybe the problem is that the expectations were too high.

I'm still open to testing suggestions and making adjustments, like in her special moves, but I'm not planning to change the base. It means that if you don't like the original moveset, there's a high chance that you will not like the SORX version.

A lot of recycled/reused sprites? Yes, of course, but even that still is a lot better than the original Bare Knuckle Mobile for example, in which recycled the whole SOR2 content with a few additions, bad gameplay, running in Java, and Sega launched it as a totally new product.

To be honest my first plans were to make only the exact SOR1 moveset with no special/rage/super/etc, only cop car, but luckily I added a few more moves to make them not too far from the others.

I will read/answer each previous post one by one, let's talk about the improvements.
And even sometimes not agreeing totally with a few suggestions, I appreciate every feedback.
 
After thinking a lot and talking with friends, I decided to keep all the content planned. That's a lot of work done just to throw it away.
I know that the SOR1 characters are not on the same level as the others (and I always commented that they will be basic), but the SOR1 Blaze moveset is basically the same as the original. Sincerely I don't know what's so wrong with her, maybe the problem is that the expectations were too high.

I'm still open to testing suggestions and making adjustments, like in her special moves, but I'm not planning to change the base. It means that if you don't like the original moveset, there's a high chance that you will not like the SORX version.

A lot of recycled/reused sprites? Yes, of course, but even that still is a lot better than the original Bare Knuckle Mobile for example, in which recycled the whole SOR2 content with a few additions, bad gameplay, running in Java, and Sega launched it as a totally new product.

To be honest my first plans were to make only the exact SOR1 moveset with no special/rage/super/etc, only cop car, but luckily I added a few more moves to make them not too far from the others.

I will read/answer each previous post one by one, let's talk about the improvements.
And even sometimes not agreeing totally with a few suggestions, I appreciate every feedback.
I do like how overall broken she is (I like Blaze and her SOR1 look is the best of all), but for balancing sake I have to call it out unfortunately lol. Like I said, I can see how SOR1 characters should be more powerful than their future selves but also be limited in approach, SOR1 Blaze's damage output just seems too gnarly compared to others I think. IMO there's nothing wrong with a One-Trick-Pony character in a beat em up, but maybe some of her damage could be toned down to still be stronger than SOR2/3 Blaze per hit, but not feel like she stomps the whole cast in viability.
 
Guys, I tried playing this on my R36S, and the game just won't start. Black screen and it come back to the game list. All my other open bor games works fine, but I can't get this one to work. I even tried extracting the android apk version, and still doesn't work. Anyone here tried playing it on a r36s/ArkOs/portable emulator device?
 
Welcome to the community @RaposaRuiva.

Guys, I tried playing this on my R36S, and the game just won't start. Black screen and it come back to the game list. All my other open bor games works fine, but I can't get this one to work. I even tried extracting the android apk version, and still doesn't work. Anyone here tried playing it on a r36s/ArkOs/portable emulator device?

You're probably just plain out of luck. OpenBOR is not an emulator, but the r365 tries to treat it like one, and the results are often not pretty. See this thread for details.


Short version: @Kratus builds with the latest, greatest versions available and uses OpenBOR correctly. R365 doesn't.

DC
 
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